Lord of the Rings: Renewed Extended

A community mod that aims to extend the content in LOTR: Renewed!

File Details

LotrExtended Beta-1.7.4

  • B
  • May 31, 2025
  • 8.60 MB
  • 1.5K
  • 1.16.5
  • Forge

File Name

lotr-1.16-extended-beta-1.7.4.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotr-renewed-extended-954566:6603102")
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(Beta 1.7.4) (Fifth update in the Bree-Land release cycle)

 

* Blocks

  * Added Grass Voids (an internal block to block grass from spawning in buildings on generation)

  * Allowed moss carpets to be placed on leaves and hedges

  * Allowed plants to be placed and grow on full slab faces (except bottom)

  * Berry Bushes now grow into Berry Hedges over a long period of time

  * Fixed Renewed wool slabs and stairs not being flammable and not burning

  * Fixed berry hedge blocks not having a shadow

  * Fixed plants not growing on mud, mud grass or remains ore

  * Made berry bushes slow players a tiny bit

 

* Config

  * Added a server setting to enable aggressive captains (unlike current legacy mechanics where they don’t attack unless provoked)

  * Added a server setting to enable aggressive traders(unlike current legacy mechanics where they don’t attack unless provoked)

 

* Entities

  * Fixed NPC interaction disabling shield blocking (fixes close combat shield PvE)

  * Fixed Mordor and Uruk archers fighting melee with bows

 

* Features

  * Fixed Slab/Stair chairs not working in Singleplayer

 

* Hired Units

  * Fixed a bug in which hired units only fast travelled with players when they were set to stationary

  * Fixed hired units not re-equipping base armor

 

* Items

  * Added Bucket of Cheese Curds (right click to separate into two items)

  * Fixed cheese curds eating buckets to craft (recipe now gives bucket of cheese curds)

  * Fixed the Ranger Captain egg so the colors match Legacy

 

* Localization

  * Fixed several lang mistakes

  * Fixed the config command not being localized

 

* Misc

  * Added 1 new secret advancement in Extended (2 currently)

  * Added 4 new advancements in Extended (23 currently)

  * Added a recipe to convert Barren Dirt to Dirt

  * Fixed hired unit dataGen not working for other mods

  * Fixed npc marriage data not saving properly

  * Removed the duplicated Barrow Downs advancements

 

* Structures

  * Added a DataPack compatible structure sign randomizer system. 

  * Added all new sign text lists for bree villages and hamlets, houses and professional buildings, as well as in hobbit houses and taverns

  * Fixed hamlets spawning with up to 5 potter buildings (capped at 1 now)

  * Fixed missing loot-tables and spawners in Bree Village stalls and tavern

  * Updated Bree Village Butcher and Stonemason shops so they aren't confused for a house

  * Updated all Bree structures to remove grass spawning inside buildings

 

* Textures/Models

  * Fixed fur carpet block frill culling

 

* Trading

  * Added different trader trade refusal messages

  * Added legacy trader lockout and refresh logic after trading many items

  * Finished entire trade system datapack compatible backend re-write

  * Fixed traders not handling shift-click buying (no more having to buy one item at a time)

  * Trader menu buttons are now greyed out if player is missing alignment

 

* WorldGen

  * Fixed bonemeal spawning Athelas in the Barrow Downs