Lord of the Rings: Renewed Extended

A community mod that aims to extend the content in LOTR: Renewed!

File Details

LotrExtended Beta-1.7.3

  • B
  • Apr 30, 2025
  • 8.50 MB
  • 933
  • 1.16.5
  • Forge

File Name

lotr-1.16-extended-beta-1.7.3.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotr-renewed-extended-954566:6478584")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

(Beta 1.7.3) (Fourth update in the Bree-Land release cycle)

 

* Biomes

  * Added Barrow Downs River (replaces rivers in the barrow downs to fix immersion breaking water color changes)

 

* Blocks

  * Added Crucible (only a placeholder for now)

  * Added Stripped Willow Branch

  * Added Stripped Willow Log

  * Added Stripped Willow Log Slab

  * Added Stripped Willow Wood

  * Added Stripped Willow Wood Slab

  * Added Stripped Willow Wood Stairs

  * Added Willow Branch

  * Added Willow Button

  * Added Willow Log Slab

  * Added Willow Pressure Plate

  * Added Willow Sign

  * Added Willow Wood Slab

  * Added Willow Wood Stairs

  * Fixed large pots not having plant particles (like pipeweed)

  * Ported Fallen Willow Leaves

  * Ported Willow Beam

  * Ported Willow Beam Slab

  * Ported Willow Door

  * Ported Willow Fence

  * Ported Willow Fence Gate

  * Ported Willow Leaves

  * Ported Willow Log

  * Ported Willow Planks

  * Ported Willow Sapling

  * Ported Willow Slab

  * Ported Willow Stairs

  * Ported Willow Trapdoor

  * Ported Willow Vines

  * Renamed Berry Plants and Bushes to Berry Hedges and Bushes respectively

  * Standing banners can now be waterlogged

 

* Config

  * Added a server config setting to disable Fast Travel to Default Waypoints

  * Added a server config setting to disable Fast Travel to Custom Waypoints

  * Added a server config setting to set dripstone damage fall height (because entities would receive damage of a heart for even a fall of 0.01 blocks)

  * Added a client Hired Unit Death Messages setting to the client settings menu

  * Added a client High Contrast Messages setting to the client settings menu

 

* Entities

  * Added Bree-land Cheesemonger

  * Added Bree-land Leatherworker

  * Added Bree-land Stablemaster

  * Added J. R. R. Tolkien

  * Fixed Bree Guards not holding Bree shields

  * Fixed Tolkien spawning list resetting on every server restart

  * Fixed a client crash when rendering rangers with custom helmets (like leather hats)

  * Fixed several entities using wrong skin overrides (textures)

  * Fixed some entities not having correct health set

  * Fixed wandering traders being able to spawn on slabs, stairs, and leaves

  * Made captains non-aggressive like legacy

  * Ported Bree-land Baker

  * Ported Bree-land Brewer

  * Ported Bree-land Butcher

  * Ported Bree-land Florist

  * Ported Bree-land Innkeeper

  * Ported Bree-land Lumberman

  * Ported Bree-land Smith

  * Ported Bree-land Stonemason

  * Removed the interacting lock from captains

 

* GUI

  * Added hover messages to the Coin Exchange menu

  * Added warning colors to some banner perm settings to indicate dangerous perms

  * Finished Coin Exchange menu stability overhaul

  * Fixed some banner configuration tooltips not disappearing

  * Made the Hired Unit equipment inventory ranged slot only show for applicable unit types (currently rangers)

  * Re-worked the Hired Unit equipment inventory and added a dedicated ranged weapon slot

  * Re-worked the entire settings menu (and added all client config settings to the settings menu (since Forge does not have the built-in mod config menu anymore))

  * Simplified and fixed unit order selection buttons

 

* Hired Units

  * Fixed only Bree Guards having a death message

  * Fixed unit hired confirmation message only saying bree-land guard

  * Units can now have multiple weapon types given by the player and specified in JSON

 

* Items

  * Added Willow Boats

 

* Loot Tables

  * Added 18 new chest loot-tables for bree village chests (as opposed to a single table for legacy bree chests)

  * Added a separate loot table for hamlet guard houses from normal houses

  * Removed coin drops from hired units

 

* Misc

  * Added 1 new advancements in Extended (19 currently)

  * Added 3 advancements from Legacy (33.6% currently ported)

  * Fixed Large Pot and Large Flower Pot recipes (use brick items vs brick blocks)

  * Fixed planks from slab and stair recipes requiring multiple different block ingredients

  * Fixed wood recipes missing recipe "groups"

 

* Structures

  * Added Bree Villages

  * Added Building blacklisting (certain builds can now only spawn once in a structure)

  * Added an all new Bree Village Stable and Orchard building

  * Added the ability for irregular structure pieces to spawn (like road lamp posts)

  * Backported Mc1.21 waterloggable jigsaw setting

  * Backported structure max distance template option

  * Made Gundabad Captain tents rarer

  * Made captains that spawn at tents permanent, and captains that randomly spawn at camp centers disappear on death.

  * Universally fixed structures sinking into water by a block in Middle Earth

 

* Trading

  * Added Cooked Duck to the Blue Mountains Merchant buy pool

  * Fixed players being to steal items from trader inventories

  * Wandering traders for each biome now spawn at different rates

  * Wandering traders can no longer spawn on leaves, stairs and slabs

 

* Textures

  * Add random rotation to the models of Dirt, Coarse Dirt, Barren Dirt, Moss Blocks, Jungle Mud, and Packed Fur

  * Finally fixed the derpy model for leather hats

  * Fixed banners and beds having weird break particles

 

* WorldGen

  * Added Willow Trees and made them only spawn near bodies of water

  * Barrow Downs now spawn with a the new Barrow Downs River biome