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Lord of the Rings: Renewed Extended

A community mod that aims to extend the content in LOTR: Renewed!

File Details

LotrExtended Beta-1.6.0-ReUploaded

  • B
  • Aug 8, 2024
  • 5.45 MB
  • 1.4K
  • 1.16.5
  • Forge

File Name

lotr-1.16-extended-beta-1.6.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotr-renewed-extended-954566:5606668")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

(Beta 1.6.0)

* Blocks

 * Added Banana Branch

 * Added Banana Wood

 * Added Banana Wood Slab

 * Added Banana Wood Stairs

 * Added Black Warg  Fur Carpet

 * Added Brown Warg  Fur Carpet

 * Added Gray Warg  Fur Carpet

 * Added Orc Barrel

 * Added Orc Steel Door

 * Added Orc Steel Trapdoor

 * Added Plum Branch

 * Added Plum Wood

 * Added Plum Wood Slab

 * Added Plum Wood Stairs

 * Added Silver Warg  Fur Carpet

 * Added Stripped Banana Branch

 * Added Stripped Banana Wood

 * Added Stripped Banana Wood Slab

 * Added Stripped Banana Wood Stairs

 * Added Stripped Plum Branch

 * Added Stripped Plum Log

 * Added Stripped Plum Log Slab

 * Added Stripped Plum Wood

 * Added Stripped Plum Wood Slab

 * Added Stripped Plum Wood Stairs

 * Added White Warg  Fur Carpet

 * Made Conquest Table change texture by Shift-Click placing

 * Made Conquest Table place directional

 * Ported Blue Mountains Banner

 * Ported Durin’s Folk Banner

 * Ported Fallen Plum Leaves

 * Ported Gundabad Orc Banner

 * Ported Morgul Chandelier

 * Ported Orc Chandelier

 * Ported Plum Beam

 * Ported Plum Beam Slab

 * Ported Plum Button

 * Ported Plum Door

 * Ported Plum Fence

 * Ported Plum Fence Gate

 * Ported Plum Leaves

 * Ported Plum Log

 * Ported Plum Log Slab

 * Ported Plum Planks

 * Ported Plum Planks Slab

 * Ported Plum Planks Stairs

 * Ported Plum Pressure Plate

 * Ported Plum Sapling

 * Ported Plum Sign

 * Ported Plum Trapdoor

 * Ported Uruk Chandelier

 

* Commands

 * Added a command to set extended server config values in-game (sort of like /gamerules)

 * Fixed a few issues with the fellowship command

 

* Entities

 * Added Ducks

 * Added many Vanilla, Renewed, and Extended foods as duck feedables

 * Implemented a system for making gendered mobs

 * Made ducks use different textures based upon gender

 

* GUIs

 * Made Trader GUI close when button clicked with low alignment

 * Optimized the layout of the Options GUI

 

* Items

 * Added Black Warg Helmet, Chestplate, Leggings, Boots

 * Added Bone Axe

 * Added Bone Dagger

 * Added Bone Hoe

 * Added Bone Pickaxe

 * Added Bone Shovel

 * Added Bone Spear

 * Added Bone Sword

 * Added Brown Warg Helmet, Chestplate, Leggings, Boots

 * Added Cooked Duck Meat

 * Added Duck Meat

 * Added Duck eggs that ducks randomly drop currently how chickens work too (These duck eggs spawn baby ducks)

 * Added Gray Warg Helmet, Chestplate, Leggings, Boots

 * Added Gundabad Banner Pattern

 * Added Gundabad Shield

 * Added Plum Boat

 * Added Silver Warg Helmet, Chestplate, Leggings, Boots

 * Added White Warg Helmet, Chestplate, Leggings, Boots

 * Ported Plum

 

* Language

 * Added Chinese (Taiwan) translation (zh_tw)

 * Added dedicated speech-banks for a Hobbit Bartenders and Farmers

 * Added localization for bow stats (damage, range, speed)

 * Added localization for the entire fellowship command

 * Fixed a typo with Dunedain Banners

 * Updated Russian localization

 

* Misc

 * Added 2 new advancements in Extended (16 currently)

 * Added 52 advancements from Legacy (31.9% currently)

 * Added a message in the Fellowship GUI to use the command

 * Added a setting for servers to require metal doors and trapdoors added by extended to be powered to open

 * Changed Morgul Lantern recipe to use one Morgul Torch surrounded by Orc Steel Nuggets

 * Enabled Renewed ResourcePack by default

 * Fixed an issue with consuming advancements triggering by just holding the item

 * Made Bedrolls, Branding Irons, and Orc Barrels use forge:leather tag in their recipes (allowing for modded leathers to be used)

 * Tweaked Chest loot-tables across the board to reduce the rate of OP loot

 * Updated Advancement Task/Goal/Challenge colors

 * Updated Master Hunter advancement to use warg armors instead of fur armor

 

* Sounds

 * Added all new Hurt, Death and Ambiance sounds for Ducks

 * Added new Reed Basket Open/Close sounds

 

* Structures

 * Added General Ruin altar variants (12 small, 8 large, 4 grand)

 * Added General Ruined Turret variants (4 versions)

 * Added General Ruined Wall variants (7 states of decay)

 * Added General Ruined Wells variants (10 versions)

 * Added Gundabad Camps in all applicable renewed biomes

 * Added Ruined Arnor Towers (12 versions)

 * Added Ruins structures to the Trollshaws

 * Finished DataDriven (dataPackable) Entity Spawner System for Structures

 * Finished Dynamic Wood Pallets for Structures. (WIP since December) (All Vanilla+Renewed+Extended Wood pallets)

 * Fixed Ranger Camp fir wood type sometimes spawning halved firepits

 * Nerfed structure spawn rates across the board to spread structures out a bit more

 * Tweaked Ruin pools to have make some structures spawn more than others

 * Updated all relevant structures with the new entity spawner

 

* Textures

 * Finally added a model and textures to the Conquest Table

 * Fixed Small banners having a dark shadow shading

 * Remastered Blue Mountains Banner texture

 * Remastered Durin’s Folk Banner texture

 * Remastered Gundabad Orc Banner texture

 * Remastered Morgul Chandelier texture

 * Remastered Orc Chandelier texture

 * Remastered Plum Wood type textures

 * Remastered Plum texture

 * Remastered Uruk Chandelier texture

 

* Trading

 * Added a tooltip that shows the cooldown and number of items left on a trade

 * Allowed talking to traders even if you don't have the required alignment to trade/exchange coins with them

 * Implemented new Wandering Trader system