File Details
MiddleEarth-Tweaks-1.6.9.jar
- R
- Jun 18, 2025
- 441.16 KB
- 386
- 1.7.10
- Forge
File Name
MiddleEarth-Tweaks-1.6.9.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
v1.6.9
- Fixed Optifine's Default and Smooth updateRenderers Return Values, increasing fps drastically if there are no chunk updates
(metweaks-ASM.properties -> "renderPerformance")
- Farview Additions:
- /cfarview keepTiles
- Controls whether Tile Entities like Beacons are kept in cache after rejoining the world
- Default disabled as it may not be compatible with other mods, yet to be tested
- /cfarview threshold <chunks>
- Unloads chunks only if above the threshold.
- Uses /cfarview <viewdistance> to determine from what distance to unload them from
- Common values may be 1000 - 5000, 0 disables the feature (default disabled)
- Recommendation for /cfarview <viewdistance> changed to 3-4 times your renderdistance, atleast for smaller values
- Some more options that are experimental
- Now also caches lotr biome variants
- /cfarview keepTiles
- Farview Implementation:
- Added Compatibility with FastCraft (Encrypted code is a nightmare)
- Now using FastCraft's FastLongHashMap instead of MET's Modified Vanilla one
- /cfarview useFastCraft to toggle
- Faster check for unloadable chunks
- Fixed Entities being unclickable after getting added to a chunk and then not readded to the new one
- Fixed a minor bug in the command
- Added Compatibility with FastCraft (Encrypted code is a nightmare)
- Balancing for Camouflage Units like Rangers:
- Enemies can now target them if:
- They are attacked by them already
- From an Invasion
(metweaks-ASM.properties -> "revengeCamouflageTargetChance")
- Set Chance to 0 to disable the feature (default is 0)
- Enemies can now target them if:
- Added biome aliases for northlands & northernForests for lotr event control commands
v1.6.8
You can now customize the spawning of invasions, bandits and travellingtraders
Everything can be setup individually for each world and biome
/lotrinvasions
- Add, remove, list or change chance of invasions
/banditchance
- get or set chance
/travellingtrader
- add, remove or list travellingtraders
Feature toggle:
(metweaks-ASM.properties -> "lotrEventControl")
You can now view significantly farer than the server's viewdistance (default off)
New Client Side Command /cfarview (Until i maybe add a gui)
Command Options:
- "keep" - keeps the previous world in memory after rejoining a server
- <distance in chunks> - sets the chunks to keep, recommened to be double your desired viewdistance
- "-1" - Sets the distance to infinite, possibly usefull when commonly moving between locations that are very far every
- Use /cfarview without options to disable / enable the feature
To load all areas just walk around
This feature does not affect server or network performance
Nothing saved to disk or copyable, fully clientside, just keeping chunks in memory.
Its now possible to bypass the hard limit of 15 chunks on servers
If you have any concerns please reach out to me
Feature toggle:
(metweaks-ASM.properties -> "farView")
v1.6.7
- Players dont freeze for 10+ seconds anymore when joining a server (LOTR Bug)
- ET Futurum Ores now properly smelt in LOTR Forges (default: false)
(metweaks-ASM.properties -> "etFuturumCompatibility")