Lotr MiddleEarth Tweaks - The Lord of the Rings - Hobbit

Vertical Slabs, Healthbar, Ally Conquest Fix, Better Guardmode, /conquestDecay, very customizable, LOTR compatible

File Details

MiddleEarth-Tweaks-1.6.9.jar

  • R
  • Jun 18, 2025
  • 441.16 KB
  • 386
  • 1.7.10
  • Forge

File Name

MiddleEarth-Tweaks-1.6.9.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotr-middleearth-tweaks-1003206:6666023")
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v1.6.9

  • Fixed Optifine's Default and Smooth updateRenderers Return Values, increasing fps drastically if there are no chunk updates
    • (metweaks-ASM.properties -> "renderPerformance")
  • Farview Additions:
    • /cfarview keepTiles
      • Controls whether Tile Entities like Beacons are kept in cache after rejoining the world
      • Default disabled as it may not be compatible with other mods, yet to be tested
    • /cfarview threshold <chunks>
      • Unloads chunks only if above the threshold.
      • Uses /cfarview <viewdistance> to determine from what distance to unload them from
      • Common values may be 1000 - 5000, 0 disables the feature (default disabled)
    • Recommendation for /cfarview <viewdistance> changed to 3-4 times your renderdistance, atleast for smaller values
    • Some more options that are experimental
    • Now also caches lotr biome variants
  • Farview Implementation:
    • Added Compatibility with FastCraft (Encrypted code is a nightmare)
      • Now using FastCraft's FastLongHashMap instead of MET's Modified Vanilla one
      • /cfarview useFastCraft to toggle
    • Faster check for unloadable chunks
    • Fixed Entities being unclickable after getting added to a chunk and then not readded to the new one
    • Fixed a minor bug in the command
  • Balancing for Camouflage Units like Rangers:
    • Enemies can now target them if:
      • They are attacked by them already
      • From an Invasion
      • (metweaks-ASM.properties -> "revengeCamouflageTargetChance")
    • Set Chance to 0 to disable the feature (default is 0)
  • Added biome aliases for northlands & northernForests for lotr event control commands

v1.6.8

  • You can now customize the spawning of invasions, bandits and travellingtraders

    • Everything can be setup individually for each world and biome

    • /lotrinvasions

      • Add, remove, list or change chance of invasions
    • /banditchance

      • get or set chance
    • /travellingtrader

      • add, remove or list travellingtraders
    • Feature toggle: (metweaks-ASM.properties -> "lotrEventControl")

  • You can now view significantly farer than the server's viewdistance (default off)

    • New Client Side Command /cfarview (Until i maybe add a gui)

    • Command Options:

      • "keep" - keeps the previous world in memory after rejoining a server
      • <distance in chunks> - sets the chunks to keep, recommened to be double your desired viewdistance
      • "-1" - Sets the distance to infinite, possibly usefull when commonly moving between locations that are very far every
      • Use /cfarview without options to disable / enable the feature
    • To load all areas just walk around

    • This feature does not affect server or network performance

    • Nothing saved to disk or copyable, fully clientside, just keeping chunks in memory.

    • Its now possible to bypass the hard limit of 15 chunks on servers

    • If you have any concerns please reach out to me

    • Feature toggle: (metweaks-ASM.properties -> "farView")

v1.6.7

  • Players dont freeze for 10+ seconds anymore when joining a server (LOTR Bug)
  • ET Futurum Ores now properly smelt in LOTR Forges (default: false)
    • (metweaks-ASM.properties -> "etFuturumCompatibility")