LotMoreSteves

Adds more steves that will make your survival more annoying!!

File Details

LMS_1.16.4_0.1.2.jar

  • B
  • Mar 5, 2021
  • 297.47 KB
  • 4.7K
  • 1.16.5+2
  • Forge

File Name

LMS_1.16.4_0.1.2.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotmoresteves-449901:3227240")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Difficulty mechanism update!!! As you kill steves, stronger steves begin to appear. Below I wrote this in detail

 

1. Stevimals, running steves and Humans only spawns.--------------------------------------------------------------------0 kills

2. Squateve joins the game.----------------------------------------------------------------------------------------------------------10 kills

3. Paralyzing steve joins the game.-------------------------------------------------------------------------------------------------25 kills

4. Humans will have medium possibility to spawn another human on death.-----------------------------------------30 kills

5. "Steveruption" event will occur all around the world, and humans will always aggressive to all living things.-35 kills

6. Stevvither joins the game.----------------------------------------------------------------------------------------------------------100 kills

7. Massiveteve joins the game.-------------------------------------------------------------------------------------------------------250 kills

 

Other changes

1. If humans hit each other, one of them will fly into the sky and move as if he is using elytra. Because of this, you will see flying humans in sky at night.

2. ParalyzingSteve will only spawn in cold biomes. If you want it to be rollback, please leave comment.

 

 

 

 

I'm sorry for reducing compatibility with other mods in this update. I still can't find the reason.

 

 

Also remember that I am preparing nether update in 0.2.0!!!