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Epic RPG: Loot Sentinel

Blocks chest interaction when hostile mobs are nearby and targeting the player, enforcing combat before looting.

File Details

lootsentinel-1.0.6

  • R
  • Dec 16, 2025
  • 56.83 KB
  • 6.7K
  • 1.20.1
  • Forge

File Name

lootsentinel-1.0.6.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:loot-sentinel-1346721:7340203")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Issue resolved: Spawner skeletons now correctly block chest openings.

- Changes to SummonTracker.java: Removed the nearby player check that marked normal mobs as "safe summons." Now only detects real summons from Iron Spellbooks ("summoned"), Ars Nouveau (familiars/summons), and mods with the NBT "summonerUUID". 
- Removed the unnecessary onLivingTick. Result: All natural monsters/spawners are now real enemies that block chests.