Longview

Fixes flickering, jaggies and Z-fighting on long distances using the Reverse Z technique.
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Longview 1.3.0

File namelongview-1.3.0.jar
Uploaded
Aug 2, 2026
Downloads
6
Size
43.3 KB
Mod Loaders
FabricNeoForge
File ID
8558294
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:longview-1465234:8558294"

NeoForge

implementation "curse.maven:longview-1465234:8558294"

Learn more about Curse Maven

What's new

Changelog

  • Added the option for Iris shader packs to explicitly enable Longview
    • This can be done by enabling the longview.enable_reverse_z and longview.enable_z_zero_to_one options in the pack's shaders.properties file
    • Added LONGVIEW_REVERSE_Z and LONGVIEW_Z_ZERO_TO_ONE shader defines so that shader packs can properly implement Longview support
      • Note: there is no universal LONGVIEW define since not all devices running OpenGL support Zero-to-One Z
    • This is the first iteration of a way to allow shader packs to support Reverse Z. There may be issues to be fixed on Longview's side, so don't forget to report anything you see!
  • Reworked the icon in order to make the mod's purpose clearer
  • Fixed an incompatibility with VoxelMap Updated by patching the erroneous logic
  • Added Longview's status in the F3 debug information

This mod has no additional files