Longview 1.3.0
Curse Maven Snippet
What's new
Changelog
- Added the option for Iris shader packs to explicitly enable Longview
- This can be done by enabling the
longview.enable_reverse_zandlongview.enable_z_zero_to_oneoptions in the pack'sshaders.propertiesfile - Added
LONGVIEW_REVERSE_ZandLONGVIEW_Z_ZERO_TO_ONEshader defines so that shader packs can properly implement Longview support- Note: there is no universal
LONGVIEWdefine since not all devices running OpenGL support Zero-to-One Z
- Note: there is no universal
- This is the first iteration of a way to allow shader packs to support Reverse Z. There may be issues to be fixed on Longview's side, so don't forget to report anything you see!
- This can be done by enabling the
- Reworked the icon in order to make the mod's purpose clearer
- Fixed an incompatibility with VoxelMap Updated by patching the erroneous logic
- Added Longview's status in the F3 debug information
This mod has no additional files