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A less powerful optimization mod. Performs various optimizations: chunks, culling, opengl, nbt and network.

Description

Lomka

Lomka is a lightweight client-side optimization mod for Minecraft. It boosts FPS and reduces lag by optimizing multiple subsystems: block-entity and entity frustum, occusion culling, OpenGL state management, NBT processing, network packet handling, and chunks processes - all without changing gameplay or breaking visual quality.

Java 25 is recommended!

Benchmarks

Test Hardware: Intel CC150, 16GB DDR4, GTX 1050 TI

Note: All mod options enabled during testing.

Singleplayer World (1000 mobs)

Setup Average FPS
Vanilla 53 FPS
With Lomka 76 FPS

Iris Shaders (ComplementaryReimagined_r5.7.1, High)

Setup Max FPS
Without Lomka 32 FPS
With Lomka 38 FPS

Multiplayer Server w/ lots of entities

Setup Average FPS
Vanilla 197 FPS
With mod 254 FPS

Multiplayer Server w/ lots of *CEMT (tested on CounterMine 2)

Setup Average FPS
Vanilla 220 FPS
With mod 418 FPS

Multiplayer Server, if too close to server

Setup Average ping
Vanilla 40 ms
With mod 39 ms

Multiplayer Server, if too far away from server

Setup Average ping
Vanilla 197 ms
With mod 192 ms

*CEMT - Custom Entity Model Textures

Options

  • Lomka uses properties config only: config/lomka.properties (created on first launch).
  • culling.frustum_camera_cube_mode : Controls frustum camera cube culling mode. Values: vanilla (default, vanilla behavior), none/off/false/0 (disables optimization), or any other value (aggressive mode).
  • java25Optimizations : Enables experimental optimizations for Java 25. (default: false)

Compatibility

Lomka is designed to be highly compatible with the Fabric ecosystem. It works alongside most other mods and optimization tools (Sodium, Lithium, etc.).

❌ Known incompatibilities

  • VulkanMod