Lomka
Lomka is a lightweight client-side optimization mod for Minecraft. It boosts FPS and reduces lag by optimizing multiple subsystems: block-entity and entity frustum, occusion culling, OpenGL state management, NBT processing, network packet handling, and chunks processes - all without changing gameplay or breaking visual quality.
Java 25 is recommended!
Benchmarks
Test Hardware: Intel CC150, 16GB DDR4, GTX 1050 TI
Note: All mod options enabled during testing.
Singleplayer World (1000 mobs)
| Setup |
Average FPS |
| Vanilla |
53 FPS |
| With Lomka |
76 FPS |
Iris Shaders (ComplementaryReimagined_r5.7.1, High)
| Setup |
Max FPS |
| Without Lomka |
32 FPS |
| With Lomka |
38 FPS |
Multiplayer Server w/ lots of entities
| Setup |
Average FPS |
| Vanilla |
197 FPS |
| With mod |
254 FPS |
Multiplayer Server w/ lots of *CEMT (tested on CounterMine 2)
| Setup |
Average FPS |
| Vanilla |
220 FPS |
| With mod |
418 FPS |
Multiplayer Server, if too close to server
| Setup |
Average ping |
| Vanilla |
40 ms |
| With mod |
39 ms |
Multiplayer Server, if too far away from server
| Setup |
Average ping |
| Vanilla |
197 ms |
| With mod |
192 ms |
*CEMT - Custom Entity Model Textures
Options
- Lomka uses properties config only:
config/lomka.properties (created on first launch).
culling.frustum_camera_cube_mode : Controls frustum camera cube culling mode. Values: vanilla (default, vanilla behavior), none/off/false/0 (disables optimization), or any other value (aggressive mode).
java25Optimizations : Enables experimental optimizations for Java 25. (default: false)
Compatibility
Lomka is designed to be highly compatible with the Fabric ecosystem. It works alongside most other mods and optimization tools (Sodium, Lithium, etc.).
❌ Known incompatibilities