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Logistics Network

Logistics mod
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LogisticsNetworks - 26.1.2-1.10.0

File namelogisticsnetworks-26.1.2-1.10.0.jar
Uploader
Almana21Almana21
Uploaded
Sep 6, 2026
Downloads
12.8K
Size
1.3 MB
Mod Loaders
NeoForge
File ID
8823348
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:logistics-network-1448257:8823348"

Learn more about Curse Maven

What's new

Combined applicable updates from the 1.21.1 releases 1.10.0 through 1.14.2.

  • Added multithreaded item transfer planning, with bounded queues, stale-plan checks, and synchronous fallback.
  • Added configurable team, ally, or public access for nodes and networks.
  • Added a "Scan attached storage" button to fill filters with items or fluids from the connected storage.
  • Recolored filter UI icons for better visibility.
  • Replaced hardcoded interaction controls with remappable keybinds.
  • Improved Sophisticated Core compatibility, including bulk insertion, partial acceptance, and upgraded storage slots.
  • Reduced repeated bulk insertion checks by caching rejected transfers.
  • Fixed Round Robin distribution so items are shared between destinations instead of behaving like Priority mode.
  • Fixed item transfers between nodes attached to the same storage, including opposite halves of a double chest.
  • Made ordering consistent for nodes with equal priority.
  • Improved filter processing by stopping match-all checks after a filter fails.
  • Fixed tag-based filters ignoring NBT, durability, or enchantment constraints in some matching and amount checks.
  • Fixed the raw NBT editor not accepting input or reliably saving changes when pressing Enter or clicking outside it.
  • Fixed remapped interaction keys interrupting network name and color editing.
  • Moved filter configuration and wrench state to data components, with migration for existing data.
  • Removed hidden faces from computer and node models.
  • Updated English guides and control hints for filters, scanning, access settings, distribution, mass placement, and .lnet save/load.

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