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Localizator

No more hardcoded texts! Localize them!
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Localizator-1.12.2-1.0.5

File nameLocalizator-1.12.2-1.0.5.jar
Uploader
KameiBKameiB
Uploaded
Apr 26, 2024
Downloads
953
Size
2.2 MB
Mod Loaders
Forge
File ID
5293023
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:localizator-948959:5293023")

Learn more about Curse Maven

What's new

v1.0.5

  • SpartanWeaponry: Localized Throwing Weapons hardcoded "Material Bonus:" tooltip text.
  • Improved handling of an item name when it has both Name and LocName NBT tags. When showing its LocName, it won't be ITALIC-hardcoded, but retain coloring, like for enchanted items.
  • ScalingHealth: Localized April Fools and other messages.
  • ScalingHealth: Localized Blight death message and added its killer to the message.
  • Charm: Localized generated loot Crates names. Now each one has a dedicated lang key. "[Type] [Crate]" -> langKey. By having a lang key as its name, it'll be translated using Localizator's Entity Name handler.
  • FishingMadeBetter: Caught fishes will have LocName instead of Name, for consistency.
  • FishingMadeBetter: Fixed case when player renamed a fish, its name still showed as its FMB default name. During checking fishes in inventory, their names won't be updated.
  • InfernalMobs: Added missing lang keys for several mobs names from different mods.
  • SetBonus: Improved the way bonus and set names are localized on tooltip.
  • FBP: Fixed "Open Menu" keybind not being localized.
  • ScalingHealth: Keybind category turned from "scalinghealth" to "Scaling Health".
  • Replaced more Overwrites with more precise injections, for compatibility.
  • Added entity.ItemFrame.name lang key.

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