File Details
lne_wizards-neoforge-1.1.0+1.21.1.jar
- B
- Mar 25, 2026
- 509.31 KB
- 31
- 1.21.1
- NeoForge
File Name
lne_wizards-neoforge-1.1.0+1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
1.1.0 - 1.21.1
Update to use Spell Engine 1.9.0
- DISCLAIMER: All spell books and spell scrolls will be reset, due to major API changes.
- Ray of Frost, Flamerush & Falling Star are now Tier 5 Spells, they got slightly buffed
- These Spells can now also be learned in the Spell Binding Table
- Moved the Spells Aeroblast & Explosive Bubbles from Elemental Wizards to this Mod
- Reworked Explosive Bubbles, its now a channeled spell, that spawns Bubble Entities that Explode on Impact
- Moved all the structures from loot_n_explore to lne_wizards, so it's clearer that these structures come from this add-on New Content
- Added a new T5 Extra Spell for the Earth Wizard: Rock Crash (A Giant Meteor Projectile that crashes in the ground)
- Added 6x Elemental Evoker MobEntities
- They are able to cast two Spells from the Wizards and Elemental Wizards Weapons & Spell Books according to their element
- You now have to fight them, in the LNE-Wizard themed structures!
- The primary spell that these evokers can cast are hard-coded weapon skills from the elemental wands & staffs
- What other secondary spells these evokers can cast is fully configurable with spell tags: "resources\data\lne_wizards\tags\spell\mob\evoker"
- These entities also drop materials for their element's magic runes, they also have a chance to drop spell scrolls from their element
- For technical info how these spell casting mobs work, take a look at the More RPG Library Readme!
- The Evokers can also spawn in Raid's, this can be turned off in the tweaks config

