litematica-fabric-1.16.4-0.0.0-dev.20210612.170003.jar
Curse Maven Snippet
What's new
- - Add a player-following Render Layer option
- - Add a feature to highlight the required item in the inventory for the schematic block the player is looking at
- - Add a feature to allow pick-blocking to select a Shulker Box from the player's inventory that contains the required item, if the item is not found directly in the player inventory
- - Catch exceptions from the block rendering to prevent crashes with some special modded blocks
- - Fix the newly saved schematic getting seemingly corrupted in certain cases when saving it after editing it with the rebuild mode
- - Add an option to restore block entity data (via creative pick-block stuff) when pasting schematics in multiplayer (ie. using the setblock-based pasting)
- - Add an option for the info overlay ray traces to ignore fluids (so that you can for example look at the inventory contents of a block behind some water)
- - Relax one of the checks for the old MCEdit/Schematica schematic format, as it seems World Edit sometimes creates an extra cell in one of the arrays for some reason
- - Fix the schematic rendering breaking the new-ish vanilla entity distance setting
- - Fix a lighting related render state leak
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