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Litematica

A modern schematic mod written for Fabric (and LiteLoader on 1.12.x), with extra features for Creative mode work

File Details

litematica-fabric-1.16.4-0.0.0-dev.20210612.170003.jar

  • B
  • Jun 12, 2021
  • 811.07 KB
  • 116.8K
  • 1.16.5+3
  • Fabric

File Name

litematica-fabric-1.16.4-0.0.0-dev.20210612.170003.jar

Supported Versions

  • 1.16.5
  • 1.16.4
  • 1.16.3
  • 1.16.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:litematica-308892:3349118"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • - Add a player-following Render Layer option
  • - Add a feature to highlight the required item in the inventory for the schematic block the player is looking at
  • - Add a feature to allow pick-blocking to select a Shulker Box from the player's inventory that contains the required item, if the item is not found directly in the player inventory
  • - Catch exceptions from the block rendering to prevent crashes with some special modded blocks
  • - Fix the newly saved schematic getting seemingly corrupted in certain cases when saving it after editing it with the rebuild mode
  • - Add an option to restore block entity data (via creative pick-block stuff) when pasting schematics in multiplayer (ie. using the setblock-based pasting)
  • - Add an option for the info overlay ray traces to ignore fluids (so that you can for example look at the inventory contents of a block behind some water)
  • - Relax one of the checks for the old MCEdit/Schematica schematic format, as it seems World Edit sometimes creates an extra cell in one of the arrays for some reason
  • - Fix the schematic rendering breaking the new-ish vanilla entity distance setting
  • - Fix a lighting related render state leak