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Lightning Torch

Dynamic lighting for held torches

File Details

lightningtorch-1.0.1-Fabric.jar

  • R
  • May 31, 2025
  • 7.82 KB
  • 255
  • 1.21.5
  • Fabric

File Name

lightningtorch-1.0.1-Fabric.jar

Supported Versions

  • 1.21.5

Curse Maven Snippet

Fabric

modImplementation "curse.maven:lightning-torch-1271946:6602958"
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What’s New in 1.0.1

  1. Improved Held-Torch Positioning

    • Adjusted the offset and height of the dynamic light block so that it more accurately follows exactly where the player holds a torch in first-person and third-person view.

  2. Added Lantern Support

    • Now both a held torch and a held lantern will emit light at the same brightness level.

    • The held lantern uses its proper 3D model (just like a placed lantern) instead of the old flat square, so the flame and shape match exactly.

  3. 3D Lantern Model in Hand

    • Updated the built-in lantern model (JSON) so that when you hold a lantern in your hand, it appears exactly as it would if placed on the ground.

    • Scale and rotation have been fine-tuned to fit in the hand without clipping into the player model.

  4. Forge Support Added

    • Introduced a new ClientEvents class under com.lightningtorch.client to handle dynamic lighting in Forge (in addition to Fabric).

    • Implemented a separate LightningTorchForge mod initializer that registers the /torchlight command and dynamic light placement on Forge.