File Details
Lethality 0.3
- R
- Jul 13, 2025
- 3.21 MB
- 3.0K
- 1.20.1
- Forge
File Name
lethality-0.3-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- All recipes were changed with @brono11's and @Auctoria's help, now the weapons should all feel more fair to craft and don't require that much grind like they used to do.
- The Starlight was fully reworked and redesigned to be on pair with the other final tier weapons. This also includes new sprites for both the handheld model and GUI texture as seen in the picture.
- Now the Blighted Cleaver and Defiled Greatsword have their own effects instead of just poison and wither. Acid Venom and Hellfire are two new stackable debuffs, the latter being mostly a stronger version of burning.
- The Pickle Paddle was sadly immensely nerfed due to it being extremely broken before, now requiring quartz to be crafted and having both it's damage and attack speed decreased.But in exchange, it was reworked to be sillier.
- The Battle Maid set and it's upgrade, the High Frequency Maid set, are now both fully craftable/upgradeable.
- I've slightly modified a bunch of sprites, like the Violence's handheld sprite to match the mod's style a bit more.
- Talking about Violence, both Violence and Gael's Greatsword are now craftable, being both final tier weapons and having the Flames Hex stack maximum increased from 10 to 25.
- All weapons now have their own colors depending on their rarity, tier progression or materials needed in their recipe.
- Added Sacrifice, Vehemence, Grievance, Gambler's Blade, High Frequency Meowrasama, Sanford's Hook and Tricky's Stop Sign.
- Reworked Midas Touch, Nightfall, Nightmare Sword, Caustic Edge, Blighted Cleaver and Defiled Greatsword.
- Added several status effects.
- Added four new materials, one being a new final tier ingot.
- I can't even remembr anymore, a bunch of bug fixes and balancing changes.