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Legacy Textiles

Backport of Wily Textiles to 1.12 and more!
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Textiles-1.1.jar

File nameTextiles-1.1.jar
Uploader
Foreck1Foreck1
Uploaded
Jun 9, 2026
Downloads
47
Size
449.4 KB
Mod Loaders
Forge
File ID
8220082
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:legacy-textiles-1543091:8220082")

Learn more about Curse Maven

What's new

1.1 Release

This update will delete existing placed stacks of fabric as they have been reworked. Sorry for the inconvenience.

Overhauled basket mechanics, Spindle/Bolt blocks behavior, fixed major bugs.  Full changelog below.

  • Fix Flax crop tall version (top part) not updating/breaking when using autoplanter/harvester mods with right click
  • Fix sound of all cloth/feather blocks (they would use stone before)
  • Fix chainmail recipes in JEI showing 5 meshes per slot instead of 1
  • Added Russian localization, thanks to MrKoteo
  • Baskets now have the correct inventory size when rotated
  • Baskets now behave like sacks, with inventory-interacting (can be turned off)
  • Baskets keeping their inventories when broken can be indivually turned off 
  • Baskets now by default have a weight of 2 when containing items, as opposed to sack's 1 (configurable)
    • Old configuration files need to be manually updated or regenerated for this change to apply. Add the following to "Item Weights" below textiles:sack=1
textiles:basket=2
  • Raw Fiber Bales now have a tooltip indicating how to manufacture them, which changes depending on whether or not FluidloggedAPI is installed
    • Additionally, if fluidlogged is not installed, bales will be placed like lily pads when right-clicking on water
  • Stacks of fabric can now be freely combined. You can now mix bolts of any color of fabric, and plain fabric. Make beautiful patterns or just a mess of all colors!
  • Added an unobtainable "Bolt of Canvas," which can be used by modpacks and can also be combined with stacks.

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