Legacy Connector 0.3.5
Curse Maven Snippet
What's new
Changes since 0.3.4:
- KubeJS and data packs can change legacy recipes (#104):
- Legacy recipes now have stable ids,
<mod>:<kind>/<output item>(for exampleic2:shaped/macerator), and come from a pack placed below world data packs. - KubeJS can remove them,
replaceInputon them and add recipes that use legacy items, with no extra mod. A data pack can replace or remove one by id. - KubeJS and data pack changes also apply in the old mods' own crafting tables, autocrafters and furnaces.
- Legacy recipes now have stable ids,
- MineTweaker 3 scripts reach the game. Its
recipes.addShaped/addShapeless/removeandfurnace.addRecipe/removebecome modern recipes. Before, scripts ran after the data packs loaded and had no effect./minetweaker reloadis picked up within a few seconds, and<minecraft:...>item brackets resolve. - 1.7.10 mod commands survive
/reload. Before, they disappeared from the command list. - The dedicated server looks like a 1.7.10
DedicatedServerto old mods, so console-only commands work. - Aether loads. OpenBlocks' guide book draws, OreSpawn's bosses get boss bars, and Aether's per-tick error is gone.
- Teleporters and dimensions:
- Teleports land where the mod placed you (Extra Utilities' Deep Dark, Mystcraft linking).
- Galacticraft planets use their own sky colour.
- Void air no longer lifts the player.
- Chunk loads for teleporters work, and Mystcraft ages get their plant generators.
- Mod fishing loot, brewing (mod ingredients and potions, water breathing) and mod statistics work as in 1.7.10. Blocks drawn by mod renderers get ambient occlusion, and village buildings from mods are placed along the paths.
- Shutdown no longer hangs saving Thaumcraft vis relays.
Removing vanilla recipes from MineTweaker scripts isn't supported yet; use KubeJS or a data pack for those.
This mod has no additional files

