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LDLib

A libarary for rendering, gui, basic stuff, etc

Introduction

LDLib2 is a complete rewrite of the original LDLib, redesigned from the ground up to support modern versions of Minecraft. It provides advanced, high-level solutions across many areas of mod development, significantly reducing development complexity and long-term maintenance cost.

LDLib2 features a large, well-structured codebase that offers robust infrastructure for UI systems, shader, model rendering, data synchronization and persistence, and in-game visual editors, enabling developers to build complex systems more efficiently.

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LDLib2 Repository


💡 Key Differences from LDLib

  • Fully redesigned architecture All core systems have been rewritten to align with the internal structure of modern Minecraft versions, resulting in cleaner and more reliable code.
  • Comprehensive documentation LDLib2 includes detailed documentation, comments, and example code, addressing LDLib’s long-standing issues of unclear and difficult-to-read implementations.
  • Removal of legacy systems Many outdated or unused frameworks have been removed, making LDLib2 more lightweight and easier to maintain.
  • Improved mod compatibility Provides more stable and stable integration for mainstream mods such as JEI, KubeJS, and EMI, etc.

Core Modules

  • Data Synchronization and Persistence
  • LDLib2 UI
  • Shaders
  • Model Rendering
  • In-game Editor

The LDLib Team

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  • 60
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  • 7
    Projects
  • 21.8M
    Downloads

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