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[LC²H] | Lost Cities: Multithreaded

LC²H massively speeds up The Lost Cities with smoother terrain, safer concurrent generation and full C²ME/DH compatibility :]
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lc2h-4.1.0-BETA.jar

File namelc2h-4.1.0-BETA.jar
Uploader
AdmanyAdmany
Uploaded
Aug 29, 2026
Downloads
11.9K
Size
2.0 MB
Mod Loaders
Forge
File ID
8763534
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lc2h-1325431:8763534")

Learn more about Curse Maven

What's new

LC²H V4.1.0-BETA

A pretty chunky cleanup update focused on fixing the remaining V4 worldgen issues, making concurrent generation much less cursed and tightening terrain blending across the board xd

  • Reworked the concurrent Lost Cities generation path so C2ME/FastChunkGen no longer gets stuck behind BuildingInfo and stripe locks and freezes the server.
  • Tightened city-edge terrain blending and kept the terrain shift attached directly to the native NoiseBasedChunkGenerator path, including seam and post-generation cases where smoothing could previously get skipped.
  • Fixed underground holes, city underside gaps, ugly mountain/city edges, structure cutoffs, highway blocking and a bunch of concurrent vs serial planner mismatches.
  • Hardened cross-chunk deferred tree replay, block attachments, snow reconciliation and floating vegetation cleanup.
  • Improved the configurable floating vegetation remover for vines, glow lichen and Immersive Weathering frost, with custom block IDs and automatic frost support when IW is installed.
  • Added generation-time chunk tracing, exports and parity checks for terrain and planner decisions so broken generation is much easier to track down.
  • Improved Lost Cities 7.5.x grid compatibility and cleaned up a bunch of terrain/planner edge cases.
  • Added a lightweight Lost Cities profile preview and improved the config UI, including clipping fixes, input validation and cleaner runtime settings.
  • Kept both the Legacy and New layout systems selectable in the UI, with ChaosZPack-style profiles automatically using Legacy where needed.
  • Cleaned up old commands, comments, diagnostics and config text.

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