File Details
l2hostility-2.5.17.jar
- R
- Feb 27, 2026
- 1.34 MB
- 95.5K
- 1.20.1
- Forge + 1
File Name
l2hostility-2.5.17.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
2.5.17
- Add config for killer aura sound effect
- Add tag for reprint blacklist
2.5.16
- Increase difficulty required for mobs to hold L2C weapons
2.5.15
- Add hide_level tag and hide_traits tag
- Add colorRGB method for KubeJS trait registration
- Add Legendary Trait for KubeJS trait registration
2.5.14
- Split trait will no longer split twice when some other mods making entity dying twice
- Add config option to turn off all datapack-added equipments
- Change texture and particle for explosive shulker bullet
- Player level growth when defeating high level mobs will be limited to as if player defeats similar level mobs
2.5.13
- Now reflect has no damage scaling
2.5.12
- Fix Dispell / Dementor damage reduction formula for low damage
- Reduce scaling from enchantment bypassing damage
- Killer aura now has half damage scaling
2.5.11
- Dispell and Dementor now is resistant but not immune to magic / physical damage
- Increase drop chance for cursed droplet and life essence
- curse curio effect de-duplication
- curse of wrath and curse of pride now stacks additively
- only 3 hand curios would take effect when held in hand
- Fix Ring of Life incorrectly heal on client
2.5.10
- Prevent ragnarok trait from causing CME in mobs reassessing weapon goals
2.5.9
- support <1% chance display
- balanced some curios
- allow trait caps
2.5.8
- Fix no_drop tag not taking effects
2.5.7
- Make detector glasses not able to outline mobs not eligible for levels. Can be changed in config
2.5.6
- Fix health scaling not applying on mobs with entity config
- Fix trait generation with Abyssal Throne
- Hostility spawner blacklist tag
- Trait blacklist has higher priority than Trait whitelist now
- Add RU translation
2.5.5
- Tweak configs and level settings for traits to make them more balanced
- Dementor, Dispell, and Grenade damage will get reduced scaling
- Allow mobs to have their own level based scaling
2.5.4
- Allow mobs with high level to use special items from L2Complements
- After you defeat Cataclysm bosses, mobs might be able to use respective weapons
2.5.3
- Now Fake player cannot get hostility orbs nor increase player difficulty

