Krylix

A modern, feature-rich kill feed HUD mod that displays player kills with style, animations, and kill streak tracking!

File Details

krylix-1.1.0-MC1.20.1-forge.jar

  • R
  • Jul 13, 2026
  • 424.04 KB
  • 17
  • 1.20.6+5
  • Forge

File Name

krylix-1.1.0-MC1.20.1-forge.jar

Supported Versions

  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1

Curse Maven Snippet

Forge

implementation "curse.maven:krylix-1383137:8426604"

Learn more about Curse Maven

Added

  • Player leaderboard GUI (default key O) — a dark rounded-panel screen, not a chat dump. Two tabs: PvP (kills/deaths/K-D) and Mob Kills (players ranked by personal mob-kill count). Scrollable, with self-row highlight, avatars, empty states, and page-switch controls (60 entries/page) that appear once you scroll to the bottom of a page.
  • Mob kill stats HUD panel (top-left, default key L) — tracks hostile-mob kills for the current world, persists across restarts.
  • Health indicator (default key H) — compact HP readout above whatever entity is under your crosshair, using an extended-range raytrace (works past normal interaction distance). 4 configurable bar styles: Blocks, ASCII, Dots, Number Only.
  • Full configuration screen (Esc → Mods → Krylix → Config) — previously registered but never wired into Forge's mod list; now actually reachable in-game. Covers kill feed timing/limits, panel toggles, health bar style, and the server-side broadcast restriction.
  • Server-side setting: restrict kill feed broadcasts to players in the same dimension (default: off).
  • Persistent toggle state for kill feed, mob stats panel, and health indicator — no longer reset on restart.
  • Toggle feedback: a click sound and an action-bar ON/OFF confirmation whenever a HUD element is toggled via keybind.
  • Default keybinds: K (kill feed), L (mob stats), O (leaderboard), H (health indicator) — bound out of the box, no setup required.
  • Heart icon in the kill feed replacing the old plain "NNhp" text.
  • Test command: /krylix leaderboard testfill [count] (1–500, client-only, visual) to preview scrolling/pagination without needing real players.
  • Localization: full translations into 13 languages — English, Russian, Belarusian, Ukrainian, Polish, Simplified Chinese, Traditional Chinese (Taiwan), German, Swedish, Dutch, Spanish, Brazilian Portuguese, French.
  • 5 additional verified mob face textures: Enderman (composited from the base + glowing-eyes overlay texture, since the base alone is nearly featureless black), Ravager, Warden, Wither, Zombie Villager — bringing verified mob coverage to 27. Guardian, Shulker, and Phantom were evaluated the same way and excluded again — their front-face crop doesn't read as a recognizable face.

Fixed

  • Iron Golem and other unmapped mobs showing a random player skin instead of a neutral fallback.
  • Spider/cave spider showing the wrong body part instead of the face (wrong UV assumption).
  • Duplicate kill feed rendering from two independently-registered render hooks.
  • Kill distance calculation missing a square root.
  • Weapon detection matching on localized display name instead of registry id (broke on non-English clients).
  • Self-kill / environmental death entries showing a confusing blank killer avatar.
  • Rank numbers overlapping avatars in the leaderboard for 3-digit ranks.
  • Next-page arrow rendering off-center (Minecraft's </> glyphs aren't pixel-mirror-symmetric) — replaced with a hand-drawn, geometrically mirrored pixel arrow.
  • Flickering/highlighted text when the health indicator's own name line collided with vanilla's built-in nametag for custom-named entities under the crosshair.
  • Leaderboard tab labels, column headers, and footer text were hardcoded in English and ignored the selected language.
  • "Mob Kills" leaderboard tab originally listed mob types instead of players ranked by mob-kill count.
  • /krylix toggle, /krylix status, /krylix hud ..., and /krylix leaderboard ... command feedback was hardcoded in English; now localized.

Removed

  • The kill streak system (Double Kill → Godlike chat announcements and escalating sounds) — added noise without enough value, removed entirely along with its config option and internal tracking.
  • The /testkill command tree (sword/bow/axe/headshot/multi) — synthetic test-data scaffolding with no end-user purpose.

Changed

  • Renamed all packages from the com.example.modid template to com.eliasnvx.krylix.
  • Removed the unused Fabric module entirely — Forge only going forward.
  • Skin textures are now cached instead of re-queried every frame.
  • Kill feed avatars shrunk and given rounded corners.
  • Mod description and metadata broadened to reflect the full feature set (previously described only the kill feed).