File Details
krylix-1.1.0-MC1.20.1-forge.jar
- R
- Jul 13, 2026
- 424.04 KB
- 17
- 1.20.6+5
- Forge
File Name
krylix-1.1.0-MC1.20.1-forge.jar
Supported Versions
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
Curse Maven Snippet
Added
- Player leaderboard GUI (default key
O) — a dark rounded-panel screen, not a chat dump. Two tabs: PvP (kills/deaths/K-D) and Mob Kills (players ranked by personal mob-kill count). Scrollable, with self-row highlight, avatars, empty states, and page-switch controls (60 entries/page) that appear once you scroll to the bottom of a page. - Mob kill stats HUD panel (top-left, default key
L) — tracks hostile-mob kills for the current world, persists across restarts. - Health indicator (default key
H) — compact HP readout above whatever entity is under your crosshair, using an extended-range raytrace (works past normal interaction distance). 4 configurable bar styles: Blocks, ASCII, Dots, Number Only. - Full configuration screen (Esc → Mods → Krylix → Config) — previously registered but never wired into Forge's mod list; now actually reachable in-game. Covers kill feed timing/limits, panel toggles, health bar style, and the server-side broadcast restriction.
- Server-side setting: restrict kill feed broadcasts to players in the same dimension (default: off).
- Persistent toggle state for kill feed, mob stats panel, and health indicator — no longer reset on restart.
- Toggle feedback: a click sound and an action-bar ON/OFF confirmation whenever a HUD element is toggled via keybind.
- Default keybinds:
K(kill feed),L(mob stats),O(leaderboard),H(health indicator) — bound out of the box, no setup required. - Heart icon in the kill feed replacing the old plain "NNhp" text.
- Test command:
/krylix leaderboard testfill [count](1–500, client-only, visual) to preview scrolling/pagination without needing real players. - Localization: full translations into 13 languages — English, Russian, Belarusian, Ukrainian, Polish, Simplified Chinese, Traditional Chinese (Taiwan), German, Swedish, Dutch, Spanish, Brazilian Portuguese, French.
- 5 additional verified mob face textures: Enderman (composited from the base + glowing-eyes overlay texture, since the base alone is nearly featureless black), Ravager, Warden, Wither, Zombie Villager — bringing verified mob coverage to 27. Guardian, Shulker, and Phantom were evaluated the same way and excluded again — their front-face crop doesn't read as a recognizable face.
Fixed
- Iron Golem and other unmapped mobs showing a random player skin instead of a neutral fallback.
- Spider/cave spider showing the wrong body part instead of the face (wrong UV assumption).
- Duplicate kill feed rendering from two independently-registered render hooks.
- Kill distance calculation missing a square root.
- Weapon detection matching on localized display name instead of registry id (broke on non-English clients).
- Self-kill / environmental death entries showing a confusing blank killer avatar.
- Rank numbers overlapping avatars in the leaderboard for 3-digit ranks.
- Next-page arrow rendering off-center (Minecraft's
</>glyphs aren't pixel-mirror-symmetric) — replaced with a hand-drawn, geometrically mirrored pixel arrow. - Flickering/highlighted text when the health indicator's own name line collided with vanilla's built-in nametag for custom-named entities under the crosshair.
- Leaderboard tab labels, column headers, and footer text were hardcoded in English and ignored the selected language.
- "Mob Kills" leaderboard tab originally listed mob types instead of players ranked by mob-kill count.
/krylix toggle,/krylix status,/krylix hud ..., and/krylix leaderboard ...command feedback was hardcoded in English; now localized.
Removed
- The kill streak system (Double Kill → Godlike chat announcements and escalating sounds) — added noise without enough value, removed entirely along with its config option and internal tracking.
- The
/testkillcommand tree (sword/bow/axe/headshot/multi) — synthetic test-data scaffolding with no end-user purpose.
Changed
- Renamed all packages from the
com.example.modidtemplate tocom.eliasnvx.krylix. - Removed the unused Fabric module entirely — Forge only going forward.
- Skin textures are now cached instead of re-queried every frame.
- Kill feed avatars shrunk and given rounded corners.
- Mod description and metadata broadened to reflect the full feature set (previously described only the kill feed).