Knights And Castles

This Minecraft mod adds medieval guards, undead knights, and regular knights to the game, along with new weapons like lances and katanas. It also introduces the mythical phoenix, enhancing the medieval fantasy experience.

File Details

Knights and Castles 1.0.4.5

  • B
  • May 9, 2025
  • 14.28 MB
  • 63
  • 1.20.1
  • Forge

File Name

knights_and_castles-1.0.4.5+beta-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:knights-and-castles-1038253:6512275")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This mod requires WATERMeDIA version 2.0.75 for Minecraft 1.20.1. Please ensure you download this version to ensure compatibility.

Additional Feature(s) for 1.0.4.3

Patch Notes

  • Added 2 new commands; /KNC:ToggleIntro, /KNC:CheckIntroToggle.

Command Descriptions:

  • /KNC:ToggleIntro - Toggles the Amethyst Video Intro Server Sided/Per World. Default status is Enabled.
  • /KNC:CheckIntroToggle - Checks the current boolean of the ToggleIntro command (Enabled/Disabled)

These Commands SAVE PER WORLD and do not toggle on the client side. Operator Permissions Level 2 is required to use them.