Description
Kinetic Minecart
This mod increases damage to moving minecarts; the faster they move, the higher the damage, with virtually no damage limit!
Loader
Environment
Compatibility
- Fabric
- Fabric API (Required)
- Cloth Config API (Recommended) (Custom configuration features)
- Mod Menu (Recommended) (Mod configuration page)
- NeoForge
- Cloth Config API (Recommended) (Custom configuration features)
- Forge
- Cloth Config API (Recommended) (Custom configuration features)
Progress
Check out the latest development progress here. Development Progress
Main Gallery

Features
- The damage dealt by minecarts is related to their speed:
Speed >= 6 -> Damage = Speed cubed;
Speed > 2 and < 6 -> Damage = Speed squared;
Target has Vehicle -> Damage = Speed;
Speed <= 2 -> Damage = 0;
Note: Theoretically, there is No Damage Limit.
- After being hit by a minecart, the entity is propelled approximately the same distance as its speed.
- Minecarts do not stop after hitting an entity.
- It offers custom configuration options, including customizing the collision effects of the minecart.
Configuration



- You can edit the exclusion list, click on an item to name or delete it, and the inspection tool will attempt to proofread your input. (Sometimes, when you create a new item, the new text box may not appear; you may see an empty one, but this does not affect selection or input.)

- In multiplayer mode, you cannot change the configuration via the menu; instead, the server administrator needs to modify the 'kinetic-minecart.json' file. Below is an example:

- selectedApplicaionMode -> Radius / Collide
- intRadius -> 3 ~ 10 (5 -> 0.5 block)


