Description
materals:
- unprocessed world steel
- world steel
blocks:
- Desolate earth (craft by putting any dirt into a crafting grid)
- World steel block
- smooth world steel block
- multiple color variants of Dyed Smooth World steel blocks
All of these blocks are on equal explosion resistance to obsidian allowing for builds without the worry of creepers blowing it up :D
consumables
- converted satiation
- hardened sugar candy
- grass water
- awakening pill
- spiritual overdose
-etc
a powersystem which can be unlocked by eating an awakening pill which is a mid/endgame item granting a variety of powers from:
- summoning a spiritual blade which can be unsummoned when right clicked.
- turning said blade into a chargable projectile.
- turning said blade into a multitool.
- the ability to meditate to partially heal onceself and increase saturation.
- the ability to summon tameable spectral spirits that simply need to be right clicked to tame.
AND MORE
all with just one keybind which opens up a menu gui with a button for most abilities.
aswell as some keybinds for the abilities.
DO NOT USE MILK BUCKET WITH THE COOLDOWN FOR AURA RELEASE OR WHILE AURA RELEASE IS ACTIVE IT WILL CRASH UR GAME
you can also evolve your spiritual powers by consuming the spiritual overdose item which grants u a secondary awakening unlocking the potential to use flashstep teleportation (if u find an inspirational resource to learn the workings of teleportation.) and the ability to utilise aura release, satiation conversion, the ability to conjure multiple spectral divisions via the x2 and x4 buttons etc.
all items are also project e friendly and don't require project e to function or anything like that.
it has literally no dependencies.
I RECOMMEND USING JEI TO FIND OUT THE RECIPES though
The Portable Stonecutter mod is also a good mod to use with the stonecutting features from this mod.
like turning any sandstone block back into 4 sand, yes this even works with red sand and red sandstone.
with the slabs, stairs, and smooth sandstone blocks giving back 1 sand.
btw the texture of the conjured spectral is meant to look that way, check the changelogs of version 1.0


