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kamen rider zeztz

gain the Zeztz Belt and a Capsem and transform into Kamen Rider Zeztz
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midnight shadow and booster rework

File namekamen_rider_zeztz-12 midnight shadow and booster rework-forge-1.20.1.jar
Uploaded
Jun 12, 2026
Downloads
236
Size
10.4 MB
Mod Loaders
Forge
File ID
8236525
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:kamen-rider-zeztz-1342560:8236525")

Learn more about Curse Maven

What's new

booster, lord booster and zeztz booster have now been updated they will now produce FE (Forge Energy) about 500k per tick if i remember correctly

in the zeztz mod alone FE is used for nothing (might change this) but if you use mods like Mekanism you can power stuff using the capsems

yes im considering that booster rework i want to change some capsem how they work anyway so next one will probably be dualmare

 

fully added Midnight Shadow capsem 

to use it you gotta click to seperate it then insert the midnight capsem (blue one) then the shadow capsem (the orange one)

phantom nightmare can summon midnight shadow nightmare. (this is how you will get it) 

midnight shadow capsem can be created by punching the midnight shadow nightmare with a shadow capsem or clicking on the butterfly it makes with a blank capsem

phantom capsem can be created by punching the phantom nightmare with a blank capsem

 

removed the ability gangster wolf essence able to be transform into a wolf capsem

if you upgraded a capsem with the cylinder and use it now you don't require to have that capsem inserted in the driver to keep the effects

updated nox textures

added charge capsem recipe because i forgot todo that it just impact with CODE capsem around it

 

bug fixes and tiny changes to stuff like rewriting the entire transformation code

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