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kamen rider zeztz

gain the Zeztz Belt and a Capsem and transform into Kamen Rider Zeztz
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File namekamen_rider_zeztz-7 part 1 beta custom zeztz script and beta lords, dualmare and more-forge-1.20.1.jar
Uploaded
Feb 28, 2026
Downloads
146
Size
7.4 MB
Mod Loaders
Forge
File ID
7690504
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:kamen-rider-zeztz-1342560:7690504")

Learn more about Curse Maven

What's new

had an issue with custom capsems and abilites as i want them to work on datapacks but making it potion effect wouldn't of totally work (if you play the extra capsem demo addon you and use /effect you may of notice the bomb potion effect)

so instead of using a already existing programming language i made a BRAND NEW ONE 

 

wonder now got an ability (require pehkui)
added new achievements for nox and zeztz

added lord invoker, extra capsem, shock capsem and panic capsem

pre-added images for shock ability

extra is currently using temp textures*

added dualmare capsem (currently creative only)

 

shift clicking will change between both mode (look at item in invetory to see what mode it in)
only catastrom got texture orderm got no texture
no ability or effects waiting for ordem and for extra infomation

custom capsem now can have an ability (only can be used while transform for now)
to make it so datapack can use them and to not make it so you will need to learn java
there is now a new programming langauge just for this mod (a side project im doing for fun getting more love then my serious projects)you basically need a .zeztz file for it below i paste example capsem json but a full breakdown will be avaiable + documation in pages (may take me a bit to write it all though)

 

{
"name": "Example Capsem",
"id": "example_capsem",
"modelid":2147483647,
"png": "kamen_rider_zeztz:item/example_capsem",
"form": "example",
"formaudio": "kamen_rider_zeztz:nightmare",
"formaudio2": "kamen_rider_zeztz:nightmare_transform",
"animation": "nox_transform",
"zeztz": true,
"knight": true,
"nox": false,
"lord": false,
"custom": false,
"nightmare": "",
"phonetext": "this is a example",
"chatcolour": "§b",
"canberoll": false,
"effect":"kamen_rider_zeztz:capsemability/example.zeztz",
"cooldowntimer":0,
"blankcapsem":false
}

 

"effect":"kamen_rider_zeztz:capsemability/example.zeztz"
this is pointing towards the workspace "kamen_rider_zeztz" inside of "capsemability" and targetting "example.zeztz"
the example.zeztz contain the code for example new ability (a bad rider kick ability as an example)

since kamen rider dawn is offically reveal next update will add a "dawn" value to the json just so you can give dawn more forms if you wish too with the capsem creator

bugfixes

This mod has no additional files