File Details
JJKUR9.0.jar
- R
- Mar 23, 2025
- 132.45 MB
- 1.6K
- 1.20.1
- Forge
File Name
JJKUR9.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
**Patch Logs 9.0 (EVERYTHING BOLD IS IMPORTANT):**
**Mod rework/balance in misc**
**Mcreator fully removed even in dir**
**Removed Packet from Jujutsucraft(help for servers joining in newer versions)**
**- Fightning styles/Weapon Styles:**
- Has 7 now, 8 if you count base one, m1s only
- Slower, M1s slower, cooldown other melees
- For grab styles you need kill npcs with the base style
- jjkuFightningStyle command changes your style
- Some weapons has their own style
**- Changes:**
**- Kenjaku Skin Changer/Body Swap is Back**
- Hakari jackpot rct enhanced
- Added Z Target Lock On ( Check Gameplay Controls ), you need press closer to an enemy to lock on, press again to remove
**- Wukong CT Radial, Wukong Clan, Wukong Misc reworked + Divine Weapons from clan**
- Some other tweaks, keybinds removed
**- Now if you sneak + press radial altar will have the old keybinds here + some new keybinds**
- RCT Burnout Automatic reworked, now works when you insta get cooldowned or when you finish a domain
- Some CT's/Balance Nerfs
**- CE SHIELD REWORKED, NOW YOU HAVE A RADIAL TO SWAP THE SHIELD MASTERY YOU WANT, HAS 5 TYPES, SIMPLE DOMAIN, FALLING BLOSSOM, BASE, AUTO DOMAIN AMPLIFICATION, ETC**
- Keybinds now has explained wich CT's has their function
- jjkuStats now is more complex, you can use jjkuStatsBase for get base jujutsucraft stats
- Some stuff are wip now, Kiryu and Majima are wip, have their own features, but pretty much wip, focused more in wukong
- Sukuna(Meguna) Npc Reworked, 3 phases and changes based in your CT
- Some new weapons/misc stuff
- Insert every other hundred thousand lines of coding I changed

