JJKU-Next gen beta 9.2.1.jar
Curse Maven Snippet
What's new
New in beta 9.2.1
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Story quests 9, 10 and 11: summon Jogo, Sukuna or Culling Game players with a button under the quest card.
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The summoned enemies of story quests 5, 8, 9, 10 and 11 are the JujutsuCraft mobs.
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No Domain yet? A Simple Domain counts for the Domain goals of story quests 7, 24 and 28.
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The Extension stays after a Rebirth.
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A chat message tells you when a story quest is done.
Changed
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Legendary techniques: Sukuna, Gojo, Yuta, Mahoraga, Megumi, Yuji, Maki and Dabura Karaba. Jogo and Tsukumo are Rare now.
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The Mythic Cursed Technique Changer gives one of these 8 Legendary techniques.
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Older worlds keep their saved roll rates. Admins open
/jjkuserverchange, CT Rate tab, press Reset Tab and then Save. -
Story quest 2: you hand in the Sukuna Finger with the button. You do not eat it any more.
Fixed
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Domain quests count every real Domain start. Before, only the hidden wheel counted.
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Black Flash quests count every real Black Flash, also for Maki and Toji. This also fixes Gojo Trial 3 and Strongest of Today.
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Story quest 13 works for Heavenly Restriction players.
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Two Curse User players can hit each other with techniques, moves and domains.
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Cursed Spirit players now get Brain Damage from Reverse Burnout like every other race.
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Sukuna mobs use the JujutsuCraft Dismantle and Cleave again.
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The Technique, Clan and Trait buttons in
/jjkuchangeplayerstatswere fixed for servers. -
Kusakabe no longer fills the server log with test lines. Fewer log lines in general.
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