JJKU-Next gen beta 9.1.jar
Curse Maven Snippet
What's new
New systems
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New name: JJKU-Next gen, version beta 9.1. It needs JujutsuCraft ver51.
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Rebirth now goes up to 7, with ranks above Special Grade.
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28 Story quests with Summon and Hand in buttons.
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DOMAIN tab with Call Gojo, Switch Domain Type and Domain Mastery.
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HP bar instead of hearts. Max health is 300.
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Guilds with ranks, 14 rights, chunk claims, alliances and wars.
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/jjkustatsand/jjkustatsbasework for every player. -
Water Walking from Grade 1 (Upgrade tab, Second Page).
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Admins can restore player inventories (20 backups per player).
New for techniques
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Modulo Yuji (CT 999): 1 in 1,000,000 per roll, or finish the Strongest of Today questline.
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Planks (CT 948), a technique only admins can give.
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Takako Uro: Thin Ice Breaker works. The Uro Extension comes later.
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Dabura Karaba from JJC ver51 can be rolled.
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Kusakabe Extension: teleport barrage. Without the Extension it stays one strong hit.
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Geto Extension: absorb almost any mob you kill (needs a gamerule).
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Megumi can use the Mahoraga wheel.
Changed
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Fame: at most 1,000 per kill, none from players, 50 percent inside your own Domain.
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Shop: only Scrolls are sold now.
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Vessel One trait is work in progress. Nobody can get it right now.
Removed
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The Awakening system, its key and its window.
This mod has no additional files

