jeichaincraft-0.2.0.jar
Curse Maven Snippet
What's new
# Changelog
## 0.2.0
### Added
- **Tom's Simple Storage compatibility**: the executor now works from Tom's
crafting terminal. Ingredients are pulled straight from the storage network
and crafted items are sent back into it. No hard dependency: the mod loads
normally without Tom's.
- **Network stock awareness**: while a Tom's terminal is open, the tree counts
items stored in the network in addition to the player inventory.
- **Ingredient choice for tag ingredients**: recipes that accept several items
(e.g. `#c:chests`) show a `#N` indicator in the tree. Clicking it opens a
picker to choose which item to use. The choice is remembered per recipe and
applied to every matching slot. Without a choice, an item you already own
is preferred.
- "Reset prefs" also clears ingredient choices.
### Performance
- **Batched crafting**: the executor performs several crafts per click instead
of one. Long chains (e.g. 63 gearboxes, ~630 crafts) go from several minutes
to a few seconds.
- Crafting table / inventory: batch size is limited by free inventory space.
- Tom's terminal: batch size is limited by the stock in the network.
### Fixed
- The progress bar and the "done" message no longer overlap the Pin / Clear
pin buttons.
- Tom's: shift-clicking the output no longer crafts far more than requested
(e.g. 193 gearboxes instead of 64).
- The executor no longer stalls on a step that looked like it crafted nothing
(in-flight items in the grid were wrongly counted).
This mod has no additional files

