janemoose-1.0.1.jar
Curse Maven Snippet
What's new
Highlights of Changes (v1.0.1)
-
Working Front Headlights & Keybind:
- Casts torch-level lighting (Level 15, 15-block radius) projected directly from the headlight bezels (1.85m1.85\text{m}1.85m forward, Y+0.85Y+0.85Y+0.85).
- Dedicated key mapping in Controls > Key Binds under Jane Moose Machinery (Default:
[L]). - Integrated a Lights: ON / OFF toggle button into the tractor dashboard GUI.
- Adaptive terrain collision with zero leftover phantom light blocks.
-
Shader & POM Compatibility:
- Fixed "JANE MOOSE 4020" text scrambling under POM shaders (Complementary, Iris, SEUS) by flattening decal normals and heights.
- Cleared decal overlap and fixed the "DIESEL" typo on the hood flank.
-
Flicker-Free 3D Geometry:
- Removed conflicting nose cowl that blocked the headlights.
- Inset wheel rim star diagonals to resolve rim flickering.
- Decoupled frame rails from the rear axle housing and hitch to eliminate rear green z-fighting.
-
Crash Fix & Implement Deployment:
- Eliminated the
ZipException/ClassNotFoundExceptioncrash when opening the Seed Hopper / Grain Tank from the dashboard. - Right-clicking with an attachment item now places the 3D implement entity instead of tilling dirt.
- Eliminated the
Changelog Report
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