Jake's Economy

A dynamic player-driven economy mod with a live market, coin currency, real-time price trends, and an Auction House.

File Details

jakeseconomy-1.0.0+1.21.1.jar

  • R
  • May 25, 2026
  • 135.41 KB
  • 12
  • 1.21.1
  • Fabric

File Name

jakeseconomy-1.0.0+1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:jakes-economy-1553095:8141311"
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Changelog

[1.0.0+1.21.1] — 2026-05-24

Initial release

Economy system

  • Virtual player balances stored per-world in persistent NBT save data
  • Logarithmic price curve: prices rise with scarcity, fall with surplus
  • Per-player buy rate limiting (configurable window + cap) to prevent price manipulation
  • Price decay: prices slowly return to base over time (on by default in singleplayer, off in multiplayer)
  • Price trend snapshots every ~3 minutes — ↑/↓/— arrows reflect recent movement.

Market GUI

  • Category tabs with full-text cross-tab search
  • A/Z alphabetical sort toggle
  • Locked items pushed to the bottom of the list until the required advancement is completed
  • Per-item detail screen with BUY / SELL buttons: ×1 left-click, ×64 Shift+click, custom right-click
  • Shift+SELL fills with however many the player holds
  • Transaction history panel with type badge, item name, quantity, amount, and timestamp
  • Withdraw tab to convert virtual balance to physical coins

Currency

  • 8 denominations: Copper Coin, Sack of Copper Coins, Silver Coin, Sack of Silver Coins, Gold Coin, Sack of Gold Coins, Platinum Coin, Sack of Platinum Coins
  • Coin sack crafting recipes (9× smaller coin → 1 sack)
  • Right-click to deposit physical coins into virtual balance
  • Some coins drop in vanilla loot chests

Multiplayer / dedicated server

  • Full price config synced to each client on join
  • Live price + trend data broadcast to all online players after every trade

Configuration

  • jakeseconomy-server.json — market depth, sensitivity, decay, rate limits
  • jakeseconomy-prices.json — categories, item prices, achievement locks

Admin commands

  • /jakeseconomy balance / give / set / take
  • /jakeseconomy market setprice / removeprice