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Jaden's Nether Expansion

Nether Expansion is a Vanilla Friendly mod that aims to improve & add new content to every aspect of The Nether
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Jadens-Nether-Expansion-2.1.0-Forge

File nameJadens-Nether-Expansion-2.1.0-Forge.jar
Uploaded
Oct 25, 2024
Downloads
819.5K
Size
16.9 MB
Mod Loaders
Forge
File ID
5845326
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:jadens-nether-expansion-1111833:5845326")

Learn more about Curse Maven

What's new

2.1.0 - Halloween Drop

Changes

-Added Stampede, a possessed strider variant

-Added Wraithing Lesion, can be harvested for flesh and slowly regenerates overtime

-Retextured Sorrowsquash

-Redesigned Mega Fossils to be less clunky and blend better into terrain

-Added new Mega Fossil Campsite variants

-Added Sorroweed, obtained from bone mealing carved sorrowsquash

-Added Skull on a Stick, used for luring stampede

-Added Devils' Bluff, a small structure which spawns in nether wastes

-Added Cerebrage, cabbage-like farmable food source that grows in skulls

-Added Claret Woodset, made from bone mealing cerebrage

-Added Roasted Bone, a decent food source that can also be used to tame stampedes

-Ecto Soul Sand can now be "tickled" with a brush to force wisps out

-Rebalanced Treacherous Candles to be less brutal in multiplayer

-Hoglin Loin from my nether's delight can now be used to make nether pizza

-Frogs can now trigger ecto slabs in swirls for easier frogmist farms

-Nether Pizza now outputs signal to comparator depending on slices

-Sanctums now spawn further apart from each other

-Piglins now run away from vessels and banshee

-Wart Blocks can now be bone mealed to grow beards making them renewable

-The above change also makes Nether Wart Beards obtainable

-Vessels maximum health has been reduced from 30 to 24 for balancing

-A secret breaker room in the sanctum crypts

-Added German Translation

Fixes

-Ecto Slab had the wrong attributes on Forge. this has now been fixed

-Vessel glowing bits are no longer blindingly bright when used with certain shaders

-The above fix also means those glowing bits on vessel no longer render as black with some shaders

-Game no longer crashes when apparitions and wisps are shot with Piercing enchant

-Fixed Crash if the fireball model turns null for whatever reason, now it fallbacks to vanilla rendering if this happens

-Soul Soil layers no longer render as snow if "snow! real magic!" is installed

-Fossil Ore now generates in the soul sand valley

-Nether Pizza no longer z-fights

-Nether pizza now gets put into an empty hotbar slot when interacted instead of your hand, which allows it to stack

-Carcass could constantly be re-lit even when it's head was already fire on, this has been fixed

-Bone Cortical now uses the correct top texture

-Removed Gold Experimental Configs, there should be less config spam in your logs now

-Fixed Misaligned segments with pixel-consistent magma cube (which now should also be fixed in Faithful 32x and 64x)

-Rift Armor Trim now generates properly in ruined portal chests on forge

-Game no longer crashes when other mods that mix into AbstractArrow#tick() are used

-Black Ice now also freezes soul sand into soul slate when placed down and not just when updated

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