File Details
JABBA_1.1.2c.zip
- R
- Mar 29, 2014
- 716.87 KB
- 201.8K
- 1.6.4
File Name
JABBA_1.1.2c.zip
Supported Versions
- 1.6.4
v1.1.2c
Bugfixes
- [Taelnia] Fixed a texture bug relating to mods extending Jabba
- [Taelnia] Now forcing all barrel textures to be opaque. (No more ghost blocks)
- [Taelnia] Minor network optimization
- [Taelnia] Added a log error in a rare case of worlds not loading due to barrels
- [Taelnia] Minor misc bug fixes/cleanup
v1.1.2b
Bugfixes
- [Taelnia] Fixed memory problems during texture creation
v1.1.2a
Bugfixes
- Fixed a prb with dynamic texture creation on items with ID > 4096
v1.1.2
Bugfixes
- Fixed side prb with hopper upgrades.
- Hopper upgrade will now properly call onInventoryChanged.
- Internal handling of external calls to onInventoryChanged properly done. Should fix the sync prbs.
- Fixed a dolly problem with barrels leading to orphan TEs.
- Fixed item dup when barrels are moved by other external agents.
- Backup Jabba file data will be use in case of main file failure.
Features
- Structural upgrade items will now display the material defined in config.
- Structural upgrade items will have a color related to the material defined in config.
- Upgraded barerls will have a color related to the material defined in config.
- Maximum tier is now 18, defined in config.
- More Quality Of Life storage upgrades to account for the higher tiers.
- Included handling for Adventure & Creative modes.
- A creative core upgrade is now available (but not craftable). Turns a barrel into an infinite source of material.
v1.1.1a
- Added packet limiter to prevent network flood when interacting with some automation mods.
v1.1.1
For this release, I would like to thanks Taelnia for making all those additions. He did an amazing job at providing code and sorting out some of my own mess.
- Jabba now has its own creative tab ! One place for everything and everything at its place.
- Tooltips will show a small localizable description of the upgrades.
- All strings are now localized
- Void core upgrade : It will make the barrel accept things even full, but send them to oblivion when they enter it. It is a restrictive upgrade on the BSpace linking process (both barrels need it, can't add it/remove it post linking).
- Quality of Life storage upgrades : Those are storage upgrades put together to make it easier to upgrade large barrels. Shapeless crafting, 3 of the previous tier.
- The ender chest required for the BSpace upgrade is now handled by OreDict under the name "transdimBlock". If you are a modpack maker and want to add more recipes, just register your blocks under this handle !
v1.1.0d
- Solved scaling problem saturating IOs on large servers with lot of barrels.
- Fixed crash on death on hardcore SSP
- Bottle'o'enchanting will look like water bottles to remove the glint effect. This is a temporary fix. A more solid solution will be put together in the next update.
v1.1.0c
- Fixed race condition over the state file in SSP.
- Fixed crash when removing a BSpace interface before a sync is completed.
- Added OreDict caching to make automatic OreDict conversion way faster.
v1.1.0b
- Fixed hopper missing check for stack size when inserting in a ISidedInventory
- Fixed a recipe problem with LP autocrafting tables
- Added german localization (thx to Vexatos !)
v1.1.0a
- Fixed small bug with structural recipes
v1.1.0
- Localization.
- Optimization of the network code to minimize the amount of sent data.
- Stacks should drop properly from barrels when hit with a low angle.
- Unless they have a hopper core upgrade, barrels do not tick anymore
- Complete rework of the upgrade system.
- Tiers are now called structural upgrades. They don't require the previous tier to craft but still require to be applied in order.
- Structural upgrades open slots for core upgrades.
- Core upgrades are applied to add fonctionnalities to the barrels.
- Storage upgrade will add 64 stacks of storage and takes one slot
- Redstone upgrade let the barrel emit redstone on the faces with a Redstone facade
- Hopper upgrade let the barrel auto output on the sides with hopper facades
- BSpace upgrade let the player sync multiple barrels
- Side upgrades are used to specify which side is active for a given core (Redstone, hopper). They do not take slots
- Stickers are now side upgrades.
- It is possible to remove upgrades using the hammer. The hammer can be configured to remove a given core upgrade by shift+clicking when not looking at a barrel.
- Upgrades applied to a barrel can be seen when holding an upgrade, the tuning fork or the hammer in your hand.
- All recipes are now using the OreDict whenever possible
- Structural upgrade recipes can be configured to a specific material in the config file. Giving less then 7 values will restrict the maximum tier.
- Stickers can now be applied on top and bottom. The display will be aligned with the front of the barrel.
- Full rework of the rendering to make it easier on low end cards. Everything beside the stack and text is now cached and recalculated only on demand.
- Amount of items in the barrels is now using different colors depending on the barrel texture to maximise contrast.
- Glint as been removed for magical items to prevent a rendering bug (might be reactivated once a solution is found)
- Diamond dolly has been added. It will allow players to move spawners around. Each time a spawner is moved, the dolly will take 1 dmg and can be used 6 times.
- Fixed a bug with some multiblock chests from BetterStorage.
- Dollies will now show in their tooltip what they are transporting.
- More things and bugfixes I surely forgot.