File Details
Jabba-1.1.1_1.7.2.jar
- R
- Feb 11, 2014
- 402.54 KB
- 2.4K
- 1.7.2
File Name
Jabba-1.1.1_1.7.2.jar
Supported Versions
- 1.7.2
v1.1.1_1.7.2
Direct port of the version below. Many thanks to Taelnia !
v1.1.1
For this release, I would like to thanks Taelnia for making all those additions. He did an amazing job at providing code and sorting out some of my own mess.
+ Jabba now has its own creative tab ! One place for everything and everything at its place.
+ Tooltips will show a small localizable description of the upgrades.
+ All strings are now localized
+ Void core upgrade : It will make the barrel accept things even full, but send them to oblivion when they enter it. It is a restrictive upgrade on the BSpace linking process (both barrels need it, can't add it/remove it post linking).
+ Quality of Life storage upgrades : Those are storage upgrades put together to make it easier to upgrade large barrels. Shapeless crafting, 3 of the previous tier.
+ The ender chest required for the BSpace upgrade is now handled by OreDict under the name "transdimBlock". If you are a modpack maker and want to add more recipes, just register your blocks under this handle !
v1.1.0d
+ Solved scaling problem saturating IOs on large servers with lot of barrels.
+ Fixed crash on death on hardcore SSP
+ Bottle'o'enchanting will look like water bottles to remove the glint effect. This is a temporary fix. A more solid solution will be put together in the next update.
v1.1.0c
+ Fixed race condition over the state file in SSP.
+ Fixed crash when removing a BSpace interface before a sync is completed.
+ Added OreDict caching to make automatic OreDict conversion way faster.
v1.1.0b
+ Fixed hopper missing check for stack size when inserting in a ISidedInventory
+ Fixed a recipe problem with LP autocrafting tables
+ Added german localization (thx to Vexatos !)
v1.1.0a
+ Fixed small bug with structural recipes
v1.1.0
+ Localization.
+ Optimization of the network code to minimize the amount of sent data.
+ Stacks should drop properly from barrels when hit with a low angle.
+ Unless they have a hopper core upgrade, barrels do not tick anymore
+ Complete rework of the upgrade system.
- Tiers are now called structural upgrades. They don't require the previous tier to craft but still require to be applied in order.
- Structural upgrades open slots for core upgrades.
- Core upgrades are applied to add fonctionnalities to the barrels.
- Storage upgrade will add 64 stacks of storage and takes one slot
- Redstone upgrade let the barrel emit redstone on the faces with a Redstone facade
- Hopper upgrade let the barrel auto output on the sides with hopper facades
- BSpace upgrade let the player sync multiple barrels
- Side upgrades are used to specify which side is active for a given core (Redstone, hopper). They do not take slots
- Stickers are now side upgrades.
- It is possible to remove upgrades using the hammer. The hammer can be configured to remove a given core upgrade by shift+clicking when not looking at a barrel.
- Upgrades applied to a barrel can be seen when holding an upgrade, the tuning fork or the hammer in your hand.
+ All recipes are now using the OreDict whenever possible
+ Structural upgrade recipes can be configured to a specific material in the config file. Giving less then 7 values will restrict the maximum tier.
+ Stickers can now be applied on top and bottom. The display will be aligned with the front of the barrel.
+ Full rework of the rendering to make it easier on low end cards. Everything beside the stack and text is now cached and recalculated only on demand.
+ Amount of items in the barrels is now using different colors depending on the barrel texture to maximise contrast.
+ Glint as been removed for magical items to prevent a rendering bug (might be reactivated once a solution is found)
+ Diamond dolly has been added. It will allow players to move spawners around. Each time a spawner is moved, the dolly will take 1 dmg and can be used 6 times.
+ Fixed a bug with some multiblock chests from BetterStorage.
+ Dollies will now show in their tooltip what they are transporting.
+ More things and bugfixes I surely forgot.
Caveats
+ If you are planning on using 1.1.1 on 1.7.2 with an existing 1.6.4 world, you should first update Jabba to 1.1.1 for 1.6.4 and load the world at least once.
+ When used on a 1.1.0 world, you will get a msg like what some items did change ID. Ignore it. It is due to cleaning up the registration code in preparation
of 1.7.2
+ Bottle'o'enchanting will look like water bottles to remove the glint effect. This is a temporary fix. A more solid solution will be put together in the next update.