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Jabba

Jabba (Just Another Better Barrel Attempt) is focused on providing an affordable mass storage block.
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JABBA_1.1.0b.zip

File nameJABBA_1.1.0b.zip
Uploader
profmobiusprofmobius
Uploaded
Feb 2, 2014
Downloads
1.1K
Size
579.0 KB
File ID
771148
Type
R
Release
Supported game versions
  • 1.6.4

What's new

v1.1.0b
+ Fixed hopper missing check for stack size when inserting in a ISidedInventory
+ Fixed a recipe problem with LP autocrafting tables
+ Added german localization (thx to Vexatos !)

v1.1.0a
+ Fixed small bug with structural recipes

v1.1.0
+ Localization.
+ Optimization of the network code to minimize the amount of sent data.
+ Stacks should drop properly from barrels when hit with a low angle.
+ Unless they have a hopper core upgrade, barrels do not tick anymore
+ Complete rework of the upgrade system.
    - Tiers are now called structural upgrades. They don't require the previous tier to craft but still require to be applied in order.
    - Structural upgrades open slots for core upgrades.
    - Core upgrades are applied to add fonctionnalities to the barrels.
    - Storage upgrade will add 64 stacks of storage and takes one slot
    - Redstone upgrade let the barrel emit redstone on the faces with a Redstone facade
    - Hopper upgrade let the barrel auto output on the sides with hopper facades
    - BSpace upgrade let the player sync multiple barrels
    - Side upgrades are used to specify which side is active for a given core (Redstone, hopper). They do not take slots
    - Stickers are now side upgrades.
    - It is possible to remove upgrades using the hammer. The hammer can be configured to remove a given core upgrade by shift+clicking when not looking at a barrel.
    - Upgrades applied to a barrel can be seen when holding an upgrade, the tuning fork or the hammer in your hand.
+ All recipes are now using the OreDict whenever possible
+ Structural upgrade recipes can be configured to a specific material in the config file. Giving less then 7 values will restrict the maximum tier.
+ Stickers can now be applied on top and bottom. The display will be aligned with the front of the barrel.
+ Full rework of the rendering to make it easier on low end cards. Everything beside the stack and text is now cached and recalculated only on demand.
+ Amount of items in the barrels is now using different colors depending on the barrel texture to maximise contrast.
+ Glint as been removed for magical items to prevent a rendering bug (might be reactivated once a solution is found)
+ Diamond dolly has been added. It will allow players to move spawners around. Each time a spawner is moved, the dolly will take 1 dmg and can be used 6 times.
+ Fixed a bug with some multiblock chests from BetterStorage.
+ Dollies will now show in their tooltip what they are transporting.
+ More things and bugfixes I surely forgot.

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