Description
ItemLOD – Optimized Item Rendering
Lag from dropped items is a huge issue in Minecraft, especially in mob farms or after big explosions. ItemLOD solves this by changing how distant items are rendered, saving your FPS without removing the items themselves(Can triple FPS in some cases).
How it Works
When an item is on the ground:
Close Range**:** It renders as a standard 3D floating item (Vanilla behavior).
Long Range**:** It instantly switches to a 2D billboard (a flat sprite facing you).
This completely removes the need for your GPU to render complex 3D geometry for items you can barely see, allowing you to stand near thousands of drops with smooth framerates.
Features
Smart Texture System: Automatically detects the correct texture from your resource pack.
Items (Swords, Apples): Grabs the exact 2D icon from the inventory.
Blocks (Stone, Logs): Scans the block model to find the correct face texture.
Shaders Support: The mod support shaders, and with high-end shaders, the mod boost your FPS massively!
Compatibility: Uses standard rendering methods that work perfectly alongside performance mods like Sodium.
Pure Client-Side: Works on any server (Hypixel, SMPs, etc.). You do not need the server to install it.
Configuration The mod generates a simple config file (config/itemlod.properties) where you can adjust the Render Distance.
Default is set to 6 blocks. Items further than 6 blocks become 2D. You can lower this for more performance or raise it for better visuals.
Installation Install Fabric and Fabric API.
Drop the .jar file into your mods folder.
Launch the game.


