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Item Icon Exporter

Instantly export high-quality, perfectly transparent PNG icons of any in-game items or blocks with a single keystroke.

File Details

item_icon_exporter-1.0.2-NeoForge-1.21.1.jar

  • R
  • May 4, 2026
  • 39.92 KB
  • 11
  • 1.21.1
  • NeoForge

File Name

item_icon_exporter-1.0.2-NeoForge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:item-icon-exporter-1518629:8039718"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven


📄 Item Icon Exporter Update Changelog

🇬🇧 English

New Features

  • Added a new configuration option glintExportMode to control the export behavior of enchanted items. You can now choose to export only the base item icon without glint (default), only the original enchanted icon, or export both versions simultaneously.

Optimizations & Adjustments

  • Implemented a fully automated scaling and cropping system. Oversized item models (such as weapons from the SlashBlade mod) will no longer be cut off out of bounds. The mod now renders them internally in a large high-resolution buffer, precisely calculates the physical bounding box, and automatically downsizes them to the target size using the nearest-neighbor algorithm.
  • Simplified the imageSizes configuration format. You no longer need to use strings like "32x32"; instead, you can directly use a list of standard integers (e.g., 32, 168) to define the lengths of the exported square images.
  • Removed the renderScale configuration option, as the new auto-scaling algorithm perfectly handles item sizes without requiring any manual user adjustment.

🇨🇳 中文

新功能

  • 新增了附魔发光物品导出策略的配置选项(glintExportMode)。现在可以自由选择:仅导出剥离光效后的纯净物品图标(默认)、仅导出带光效的原版图标,或是同时完整导出无光效和有光效的两个版本。

优化与调整

  • 引入了全新的自动缩放与超采样裁剪系统。在导出超尺寸物品(如“拔刀剑”等极易超出原版16x16格子的模型)时,不再会被裁剪掉边缘。系统会在后台进行宽视野大图预渲染、精准提取包围盒,并使用邻近算法(Nearest-neighbor)自动完美缩放至用户需要的目标尺寸。
  • 大幅简化了图片尺寸配置项(imageSizes)的格式。移除了原本繁琐的 "32x32" 字符串格式要求,现在只需在配置文件中直接以整数列表的形式填写边长即可。
  • 由于全新自动化缩放机制的加入,现已移除原本需要玩家手动调整和复原的全局渲染缩放系数(renderScale),实现了真正的“免配置开箱即用”。