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Iron's Spells 'n Spellbooks

A magic mod bringing back the classic RPG spellcasting fantasy.

File Details

v1.19.2-2.1.0

  • R
  • Nov 26, 2023
  • 6.35 MB
  • 2.4K
  • 1.19.2
  • Forge + 1

File Name

irons_spellbooks-1.19.2-2.1.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:irons-spells-n-spellbooks-855414:4903571")

NeoForge

implementation fg.deobf("curse.maven:irons-spells-n-spellbooks-855414:4903571")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions

  • Added New School, Eldritch
    • Spells
    • Added Planar Sight Spell
    • Added Sonic Boom Spell
    • Added Telekinesis Spell
    • Reenabled Abyssal Shroud Spell
    • Reworked Sculk Tentacles Spell (was Void Tentacles)
    • Items
    • Added Eldritch Manuscript Item
    • Added Ancient Knowledge Fragment Item
    • Research System
    • Eldritch Spells are unlearned by default. (Cannot be crafted nor cast)
    • Added Research Menu, accessed by Eldritch Manuscripts
  • Misc
    • Added Divine Smite Spell
    • This spell is always uninterruptible
    • Added additional Wandering Trader trades
    • Sell ink to Wandering Trader
    • Buy Curios from Wandering Trader
    • Buy scrolls from Wandering Trader
    • Buy mystery bags of scrolls from Wandering Trader
    • Buy Ancient Knowledge Fragments from Wandering Trader
    • Added a Patchouli page for Schools
    • Added a learnSpell command
    • Added Ukrainian Translations
    • Added inherent mob spell resistance
    • Undead are weak to Holy magic and resistant to Blood magic
    • Fire mobs are resistant to Fire magic
    • Water mobs are weak to Lightning magic
    • Added Scroll Bar to Scroll Forge

Changes

  • Spell Balance
    • Ice Block Spell now moves faster and initiates its fall sooner
    • Counterspell Default cooldown reduced from 15s -> 10s (existing worlds need config reset)
    • Improved Lightningbolt Spell's hit detection/placement
    • Increased Lightning Lance Spell's Damage
    • Decreased Lightning Lance Spell's Default Rarity from Rare -> Uncommon (existing worlds need config reset)
    • Magma Bomb impact damage no longer scales with spell level
    • Magma Bomb aoe damage slightly increased
    • Magma Bomb radius is reduced, and now scales with spell power
    • Gust Spell is less affected by knockback resistance
  • Misc
    • Unique Spell Books can have their spells improved in the Arcane Anvil, by combining it with a higher level scroll
    • Evoker Spell Book now gives +10% Evocation Spell Power
    • Improved animation smoothing
    • Updated Chinese Translations

Fixes

  • Fixed Spell Power and Resistance Attributes not being able to go below 1
  • Fixed Fireward Ring strange behavior due to reliance on mob effect

API

  • Spells now have methods for crafting criteria, craftability, lootability, and interruptibility
  • Consolidated mana and cooldown checks into a CastResult class
  • Added canBeCastBy (returns CastResult) method to AbstractSpell