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Iron's Spells 'n Spellbooks

A magic mod bringing back the classic RPG spellcasting fantasy.

File Details

v1.1.0 - Poison Update

  • R
  • May 18, 2023
  • 4.76 MB
  • 1.3K
  • 1.19.2
  • Forge

File Name

irons_spellbooks-1.1.0.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:irons-spells-n-spellbooks-855414:4541802")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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v1.1 - First "major" update! - 5/17/23

 

Changes

New School Added: Poison
Corresponding Rune, Upgrade Orb, and Armor (The Plagued Armor Set)
- Poison Breath Spell
- Poison Arrow Spell
- Poison Splash Spell
- Acid Spit Spell
- Aspect of the Spider Spell
- Blight Spell
- Root Spell

 

Evoker Fort reworked:
Removed Library Floor
Decreased Spawn Rate
Moved loot to be harder to grab without fighting anything
Known Issue: Captured Villagers do not adopt the biome of where they spawn

 

Spell Balance Changes:
All "basic attack" spells deal more damage at lower levels, and less damage at higher levels
All cone spells have reduced damage scaling
Most "advanced attack" spells cooldown reduced
Shield is now larger, has significantly increased health, and can cast farther away from the player

 

Loot Table Changes:
Reduced Vanilla Chest Scroll Drop chance
Increased rune drop chance in nether chests
Increased rune drop chance in catacombs chests

Increased rune drop chance in treasure chests
Reduced ink drop rates overall
Ink now drops from killing wizards and the dead king
Corresponding runes now drop from wizards

 

General Changes:

Extended All Summons duration to 10 minutes instead of 3
Reworked Dragon Breath Pools
Continuous Tooltips are now in mana per second
Tooltips say charge time instead of cast time for charge casts
Teleports can now go through water
Added Mana command
Added Poisonward Ring (immune to poison)
Wizards now drink potions instead of spamming heal spell
Necromancer Spawn Rates significantly reduced
Rebalanced the spell arsenal of the necromancer, archevoker, cryomancer, and pyromancer
JEED Support
Apotheosis Initial Support (more to come)
Ascension now charges creepers
New Void Spell
Cryomancer in Mountain Tower now guards the loot instead of being useless at the top of the tower
Ancient Knights are now immune to fall damage and fire damage, and will lunge more frequently
Added Shriving stone, which can remove imbuements or upgrades in the smithing table
Increased Copper, Iron, and gold spell book capacity by 1 (will not take effect on old spell books)
Decreased Villager Bible Rarity to epic
Added new legendary spell book, the Dragonskin Spellbook (+10% Ender Power). Crafted From Dragonskin, a new ender dragon drop
Added Dragonskin
Gave +20% cooldown reduction to the Ancient Codex

 

Fixes

Fixed precast sounds sometimes playing at the wrong time on the client
Fixed Missing pixels on Cultist and Priest Armors
Fixed Client duplicating teleport particles
Fixed Broken Inscription Table generation in mountain tower