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Iron's Spells 'n Spellbooks

A magic mod bringing back the classic RPG spellcasting fantasy.

File Details

v1.0.8

  • R
  • May 7, 2023
  • 4.15 MB
  • 2.1K
  • 1.19.2
  • Forge

File Name

irons_spellbooks-1.0.8.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:irons-spells-n-spellbooks-855414:4525896")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.0.8 (5/6/23)

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Hotfix to make loading rarity config thread safe to prevent an REI related crash

 

v1.0.7 (5/6/23)
==================
Changes
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- Summons now show death and despawn messages to their owner
- Summons now actively track their number through the pre-existing timer effect (mouse over in inventory to see how many are remaining)
- Summons now remove their effect timer if all summons are dead
- The summon effect timers are not wiped after player death
- Added summon damage attribute, which increases your active summon's damage
- Added Conjurer's Talisman, a necklace that gives +10% summon damage
- Increased Summoned Polar Bear's speed
- Summons and Tamed Animals can no longer agro each other
- Reworked fog particle to be significantly more visually appealing (currently only used in the Void Tentacle spell)

 

Fixes
------------------
- Fixed a bug where summoned skeleton arrows could anger other summons
- Fixed Summoned Polar Bear not letting the player on after the player dies and respawns
- Fixed Black Pixels appearing around certain spells with some visual mods/shaders
- Fixed the tree half of the Evoker Fort being able to clip into the ground
- Fixed invalid rarity config entries being able to crash the game when looking at a tooltip