Iron's Spells: Light Pollution 1.6.1 (Forge 1.20.1)
Curse Maven Snippet
What's new
1.6.1
Questions, bug reports and suggestions: https://discord.gg/adKfbRDn6V
World Tree sanctuary fixes
World Tree now keeps its owner and team snapshot for the full sanctuary lifetime, so a caster changing dimension, logging out or dying does not make the remaining sanctuary stop recognising allies. Absorption supplied by the tree is tracked per target and is removed when a target leaves, loses sanctuary access, or the tree is removed; absorption from other sources is preserved.
The configured sanctuary radius now drives healing, protection, absorption cleanup and
the visible roots together. Hand-edited timeline values are checked on config load so
phase ticks are kept in a safe order. Servers with the old nested spells.spells config
path receive a migration warning and can copy those values to spells.<spellId>.
This mod has no additional files

