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Iris & Oculus Flywheel Compat

Enable Flywheel's optimizations when use shaders.

File Details

NeoForge 1.21.1+2.2.0-beta

  • B
  • Mar 2, 2026
  • 868.87 KB
  • 32.5K
  • 1.21.1
  • NeoForge

File Name

iris-flywheel-compat-NeoForge-2.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:iris-flywheel-compat-659897:7701220"
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This version only compatible with Iris 1.8.0 above and Sodium.

2.2.0

  • Refactored to NeoForge-only: removed architectury (Fabric version will be developed separately in a new branch).
  • Fixed block breaking crumbling effect: vertex shader now uses position-based UV coordinates for crumbling texture.

2.1.2

  • It is strongly recommended that you upgrade to this version.
  • Completely solved the rendering issue of Create mod's Schematic and Outline rendering.
  • Add configuration option to replace Create's checkerboard texture for better shader compatibility.

2.1.0

  • Support Create 6.0.9 and Flywheel 1.0.6.
  • Notice: This is not compatible with Flywheel below 1.0.6 due to breaking changes.

2.0.5

  • Fix lighting issue of moving contraption.
  • Add compatibility tips for ScalableLux.

2.0.4

  • Fix issue #211: Rails lighting issue.

2.0.3

  • Fix issue #209: Incompatibility with Vanillin mod on NeoForge 1.21.1.

2.0.2

  • Fix issue #206: Lighting not being applied on moving glued contraptions.

2.0.1

  • Fix issue #203: Disable shaders will result in improper rendering.
  • Maybe fix issue #205. Same reason as above issue, I guess.

2.0.0

  • Support Create 6.0.