File Details
Invincible Inc (Reboot) v1.4.5.jar
- R
- Jun 11, 2026
- 33.55 MB
- 1.1K
- 1.21.1
- NeoForge
File Name
Invincible Inc (Reboot) v1.4.5.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Invincible Inc v1.4.5 — Monsters & Curses Update (Part 1)
The first half of a massive content & systems pass. Part 2 will follow with the remaining NPC roster, events, and item set.
New Systems & Features
Drip System — Cosmetic armor layering, fully implemented.
Power Acquisition System for Existing Powers — Players can now obtain powers through new in-world means rather than starting choice alone.
Group / Org System — Foundation laid for faction & affiliation mechanics.
Suit Acquisition Rework (In Progress) — Migrating from crafting suits to purchasing them. Suits now feel earned through progression rather than recipe grinding.
Races & Sub-Races
New Race: Demon — Full integration into the stat & multiplier system.
New Race: Unopan — Allen's species, properly classed as Viltrumite-tier engineered.
New Sub-Race: Vampire — Branches under Demon, with its own kit.
Powers
New Power: Demon Magic — Sigil-based caster system tied to the Demon race.
Includes the Demon Sigil ability set (⟁ ☍ ⟡ ⟟ ⧖) with full sequence-input casting.
NPCs (Mob Refresh & New Additions)
Completed:
Viltrumite Mob — Generic Viltrumite roster expansion (multi-skin support, randomized stats).
Damian Darkblood — Demon detective NPC, uses the new Demon Magic moveset.
Conquest (Boss) — New apex-tier Viltrumite encounter. Stronger than any prior NPC in the mod.
Work In Progress:
Original Guardians of the Globe — Mob group rollout in progress.
Dracula — Vampire-tier NPC.
Zechariah — Tied to the new Demon race storyline.
Cecil — G.D.A figure.
Art — Mark's tailor NPC, ties into the new suit-purchase system.
NPC Mechanics Overhaul
Smarter NPC AI — NPCs now make better combat decisions, target appropriately, and use ability rotations.
Reworked flight mechanics for flying NPCs — Smoother movement, better pathing, less floating/spinning.
Animation pass — Most NPC animations have been cleaned up or replaced. Combo attacks, idles, walk/run, and ability anims overhauled.
Spirit Dragon (In Progress)
Initial work has begun on the Spirit Dragon entity — both ridden and standalone NPC variants.
Currently building out animation layers, flight handling, and ability set.
New Items
Injection Gun — Delivery method for new genetic/curse-related items.
Vial — Used with the Injection Gun.
Centrifuge — Crafting/processing station for the new race system.
Demonius Ex-Mortum — Demon-themed item (In Progress).
Genetic Infuser — Crafting station for the new race integration.
Cosmetics
New Suits — Additional drip cosmetic options added across multiple powers/characters.
New Blueprints — Recipe/research items for the new suits and items.

