File Details
invincible_craft-1.0.0-forge-1.20.1.jar
- B
- Mar 28, 2025
- 1.88 MB
- 176
- 1.20.1
- Forge
File Name
invincible_craft-1.0.0-forge-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- Viltrumite moveset finished
- Added Moon as explorable dimension
- Flight system reworked for better PVP
- Added screen shake
- Started working on Angstrom Levy's powers
- Added a healing factor to Viltrumites
- Suits:
- Invincible Suit (Original)
- Invincible Suit (Blue - Show Version)
- Invincible Suit (Blue - Comic Version)
- Omni-Man Suit
- Viltrumite Suit
- Made portal model
- Finished Dimensional Travel 4 abilities in total:
- Quick Travel - a portal opens up with selected coordinates and dimension teleporting you and/or other mobs there
- Banishment - a portal opens up teleporting mobs to the infinite desert dimension
- Portal Dash - a portal opens, making you vanish into another dimension, while invisible you can move unseen and reappear after a short time
- Refuge - a portal opens leading you to a dimension where you can heal yourself or use as a personal pocket dimension
- Made Viltrumite ability icons
- Made Impact Frames
- Completely remade all VFX to remove Photon (to remove some bugs)
- Blood effect now leaves a spot on the ground
- Flight boosting now no longer leaves ghost blocks (invis blocks) so it's smoother
- Added first person grab animation
- Better environment interaction while flying
- Ground slam block wave effect dont affect unbreakable blocks anymore
- Added small cooldown system
- Added first person arm animations
- Added glass breaking when used charged punch
- Improved position adjustment after using combo attack
- Finished Dimensional Travel ability icons
- Improved follow up for combos
- Added power picker item
- Finished cooldown system
- Viltrumite mob added
- Added randomized features for Viltrumite mob
- Made aging / powering system for viltrumites (after some long time of developement)
- Finished ability overlays with cooldown system
- Added Random Power gamerule
- Added Dimensional Travel Limit gamerule
- Added Enable Impact Frame gamerule
- Made a few advancements
- Made armor icons
- Added Art NPC for suits
- Finished Suit buying system (it was a pain)
- Added Bandit mob
- Added new suits (Sinister Mark, Mohawk Mark)
- New advancements
- Added Suit Fabric item + recipe
- Started working on stat + age system
- Finished age system
- Added GUI displaying your age for viltrumites
- Added commands for setting, adding and removing age
- Added command for controlling flight speed
- Buffed Viltrumite mob:
- Can now use combos
- Higher damage and health based on age
- Made block breaking in flying much smoother and less laggy
- Sonic Clap now destroys leaves, turns grass into dirt and destroys glass
- Made it so you can only break blocks while flying if you are above a certain flying speed
- Started making event system for spawning groups of bandits and for later usage
- Finished Bandit world event
- Angstrom ability addon - Quick Portal now allows you to choose to travel to the moon or overworld
- Added Astronaut Helmet
- Only Viltrumites can breathe in space
- More advancements
- Recipe for Astronaut Helmet
- Added Oxygen meter and system while on the moon
- Made travelling to moon possible
- Added Viltrumite world event (happens once every 2 days with 25% chance) and spawns a 1-2 Viltrumite entities
- Made Refuge dimension heal you (entities will be added later on)
- Viltrumites also have Oxygen system but it lasts longer
- Made change to Age Leveling System:
- If your age is under 100 (100 days) there is a limit to your max attributes but after 100 you gain strength, speed, durability... slower but your limit is much higher (NOTE: this also has a limit to prevent being too overpowered)
- Changed max age for Viltrumite mob from 1500 to 2000 so stronger Viltrumites can spawn now
- Buffed Viltrumite mob
- Made combo limit
- Made Suits stronger
- Made GUI which shows your age, power, reputation (doesnt' do anything in release rn)