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Inventorio (Forge)

An inventory enhancement mod (Forge Version)

File Details

[NeoForge] [1.20.2] Inventorio v1.10.1

  • R
  • Mar 29, 2024
  • 360.25 KB
  • 84
  • 1.20.2
  • NeoForge

File Name

inventorio-mc1.20.2-neoforge-v1.10.1.jar

Supported Versions

  • 1.20.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:inventorio-forge-497122:5220059"
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Additions

  • proper integration with Trinkets and Curios (#318)
    • can be disabled in the global settings with TrinketsIntegration and CuriosIntegration respectively

Changes

  • call vanillas inventoryTick function for stacks in added inventory slots. Other mods no longer have to register a custom tick handler unless they need to know where in the addon the stack is placed.
  • immediately deselect tools when hotbar slot is changed (#230, and prevents issues such as #316)

Fixes

  • keep mouse position when toggling Inventorio screen (#267)
  • some parts of the UI didn't update properly when the deep pockets capacity changes
  • max stack size could be exceeded in the added slots (#190, #217, #314)
  • mods that are still using the old API should no longer crash the game
  • the Inventorio screen handler was also initialized for the creative inventory, which caused some issues (#322)
  • Inventorio's screen was slightly misaligned compared to vanilla's inventory screen
  • item duplication when quick crafting with "Origins: Classes" on Forge (#191)
  • missing German translation for 2x2_crafting_grid
  • Jade's "Harvest Tool" setting causing tools to be selected by just looking at blocks (#296)

Build Information