File Details
Magnet-Let-me-get-that-1.1.8-26.2.jar
- R
- Jul 5, 2026
- 64.96 KB
- 16
- 26.2
- Fabric
File Name
Magnet-Let-me-get-that-1.1.8-26.2.jar
Supported Versions
- 26.2
Curse Maven Snippet
[1.1.8-26.2] - 2026-07-05
Changed
- Versioning Standard Alignment: Removed alphanumeric suffixes from mod version (
1.1.7+A-26.2➔1.1.8-26.2) to follow the clean hyphenated SemVer formatting across Vanilla Outsider Collections.
[1.1.7+A-26.2] - 2026-07-05
Fixed
- Respawn State Desync & Lock: Fixed player magnet toggle states being lost or becoming untoggleable after death/respawn.
- Server Thread-Safe Packets: Wrapped server-side C2S packet handling inside the main server thread scheduler (
context.server().execute()) to resolve race conditions with player instance swapping during respawn transitions. - Unconditional Client Sync: Removed transient
canSendnetwork gates in both login and respawn events. Added automatic state synchronization inside the server player instance setters to guarantee client alignment when toggles are changed.
[1.1.6+A-26.2] - 2026-07-05
Changed
- Hotkey Interface Simplification: Removed all hardcoded
Ctrl+Alt+Shiftkeybinding modifiers from client input handling. Players can now toggle the magnet by directly pressing their bound key. - Default Keybind Relocation: Changed default toggle keybind from
M(which conflicts with standard map mods like JourneyMap or Xaero's) to\(backslash).
[1.1.5+A-26.2] - 2026-07-03
Fixed
- Magnet Stuck Off After Death: Fixed magnet toggle state being lost on death/respawn. When a player dies, Minecraft creates a new
Playerentity — the Mixin field was not being transferred. AddedServerPlayerEvents.COPY_FROMto carry the toggle state to the new player, andServerPlayerEvents.AFTER_RESPAWNto sync the correct state back to the client. This also covers dimension changes (e.g. entering/leaving the Nether).
[1.1.4+A-26.2] - 2026-07-03
Fixed
- Startup Crash (Mixin Descriptor Mismatch): Fixed a fatal
InvalidInjectionExceptionthat crashed the game on launch. ThePlayerMixinNBT save/load injectors were using the legacyCompoundTagparameter type, but 26.2 replaced it with the newValueOutput/ValueInputstorage API. Updated bothaddAdditionalSaveDataandreadAdditionalSaveDatainjectors to match the correct 26.2 method signatures.
[1.1.3+A-26.2] - 2026-07-03
Fixed
- Ctrl+Alt+Shift+M Crash: Resolved a
NoSuchMethodErrorcrash caused by calling the legacyGui.setOverlayMessage()API. Now correctly uses the 26.2+Hud.setOverlayMessage()path.
Changed
- NBT Toggle Persistence: Replaced the static
ConcurrentHashMap-basedMagnetPlayerStatewith a Mixin-injectedIMagnetPlayerinterface on thePlayerentity. Individual magnet toggle states now persist to NBT (level.dat), surviving server restarts and re-logins. - Login State Synchronization: Added a
ServerPlayConnectionEvents.JOINlistener that sends the player's saved magnet state to the client on login, preventing desync after reconnecting. - 26.2 NBT API Compliance: Migrated
CompoundTag.getBoolean()(now returnsOptional<Boolean>) togetBooleanOr()for direct primitive access. - Memory Leak Elimination: Removed
MagnetPlayerState.javaentirely, eliminating the unbounded memory growth from the static player UUID map.
[1.1.2+A-26.2] - 2026-06-25
Changed
- Codebase Maintenance: Removed an unused
Minecraftimport fromMagnetModClient.javato align with standard code quality checks.
[1.1.1+A-26.2] - 2026-06-25
Changed
- Client Magnet Toggle Hotkey: Updated the default hotkey modifier pattern to require
Ctrl+Alt+Shift+Mto toggle the magnet state. - Window API Migration: Modified key state queries to use the current client window instance directly, preventing null pointer crashes during initialization.