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InGame Info Reborn

In-game HUDs and GUIs done with structure — reactive, declarative, composable, and built to handle the rest.

File Details

ingameinfo-1.1.0.jar

  • R
  • Apr 6, 2025
  • 377.58 KB
  • 197
  • 1.12.2
  • Forge

File Name

ingameinfo-1.1.0.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ingame-info-reborn-1171541:6390015")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • fixed nested render mask (stencil) not working properly
  • fixed a multisample fbo gl error
  • lowered fbo gl support requirement
  • improved internal render methods and cleanup
  • refactored the communication between gui container and view model
  • added gl resource manager to dispose various gl stuff when shutting down the game
  • added more controls
  • added draggable group (experimental)
  • updated saurus3d to have a better shader api
  • implemented mesh class and several child classes
  • added mesh renderer
  • added ability to ignore comments in ixml file
  • updated crt compat (exposed more api)
  • added a rule that one mvvm can only have one gui instance
  • added ixml hot swapping and an in-game command
  • updated forge config writer