infinite_stats-无限加点-1.64.2-Forge-1.20.1-all.jar
Curse Maven Snippet
What's new
Changes since 1.63.1
⛏ New attribute: Ore Vision
- A toggle-type functional attribute (3 points to unlock). When enabled, ores in your loaded chunks are outlined with colored wireframes that render through blocks — see ore veins behind stone and dirt and decide whether a spot is worth mining.
- Outlines are color-coded per ore type: coal, iron, copper, gold, redstone, lapis, diamond, emerald, quartz and ancient debris; modded ores use magenta.
- Only ores in chunks you already have loaded are shown — nothing appears out of thin air.
⚙️ Ore Vision settings panel
- Open it from the footer navigation of the attribute panel. Adjust: scan radius (8–64 blocks), outline limit (prevents lag in ore-dense areas), require sneaking, and which ore types to show.
- Ore types have their own sub-screen; each button is tinted with that ore's outline color. Disabled types are neither outlined nor scanned, so showing "diamonds only" saves a noticeable amount of performance.
- Settings are stored in your character save, so they carry over between computers.
🛠 Fixes & improvements
- Fixed attribute tooltips being cut off: long descriptions (e.g. Infinite Ammo, No Thirst) now wrap instead of showing only the first line.
📌 Misc
- Total attributes: 112 → 113.
更新内容(自 1.63.1 起累积)
⛏ 新属性:矿透
- 投入 3 点解锁的开关型功能属性。开启后,你周围已加载区块内的矿石会描出彩色边框,并且穿透石头、泥土显示 —— 隔着岩层也能看清矿脉走向,方便判断一片矿到底值不值得挖。
- 边框按矿物种类着色:煤灰、铁棕、铜橙、金、红石红、青金石蓝、钻石青、绿宝石翠、石英白、远古残骸褐紫;其他模组的矿石为品红色。
- 只显示你视野本来就加载了的区块,不会凭空出现视野外的矿石。
⚙️ 矿透设置面板
- 从属性面板页脚导航进入「矿透」,可调整:扫描半径(8~64 格)、描边上限(防止成片矿区卡顿)、是否需潜行才显示、显示哪些矿物。
- 矿物种类为独立子界面,按钮底色即该矿物线框颜色,点击开关。关掉的矿物不描边也不参与扫描,只开「只看钻石」能明显减少性能开销。
- 设置保存在角色存档中,换电脑也不会丢。
🛠 修复与优化
- 修复属性说明浮窗显示不全的问题:长描述(如「无限弹药」「免口渴」)以前只显示前半截,现在自动换行完整显示。
📌 其他
- 属性总数 112 → 113。
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