infernos_mekacc-1.3.5-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
1.3.5
Craft grid fill: stack-by-stack, not one-by-one
- QIO
exportToTurtle(id, count, slot)now loops untilcountis filled (or stock is exhausted). Previously a singleremoveItemplaced the first unit and pushed the rest of the stack back into QIO, so multi-craft cells only ever received 1 item. removeByItemaggregates across multiple QIO hashed variants when one remove is partial.- Turtle craft path retries withdraw a few times per craft cell and keeps equal-stack batch fills (1.3.4 layered plan unchanged).
Note: live server was still on 1.3.1 — this ships the stack fix + ensures multi-batch craft actually deploys.
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