Description
π§ Infectionary
Zombie apocalypse survival mod for Minecraft
Survive the infection. Scavenge. Adapt. Donβt turn.
π Table of Contents
- Overview
- Features
- Installation
- Infection System
- Survival Systems
- Items & Consumables
- NPC System
- Structures & World Generation
- Crafting Recipes
- Starter Kit
- Roadmap
- FAQ
- License
- Credits
Overview
Infectionary transforms Minecraft into a brutal zombie apocalypse survival experience inspired by survival horror games and cinematic apocalypse worlds.
The world is no longer safe.
Cities are abandoned. Roads stretch through ruined settlements. Supplies are limited. Zombies arenβt just enemies β every hit risks infection.
Manage your stamina, thirst, injuries, and infection while scavenging through handcrafted abandoned structures and surviving against the collapse of civilization.
Features
- π¦ Advanced 5-stage infection system
- π§ Zombie transformation on death
- β€οΈ No natural health regeneration
- π§ Thirst survival mechanic
- π Stamina system
- π Medical & survival consumables
- ποΈ Procedurally generated abandoned structures
- π£οΈ Expanding road-based world generation
- π§ NPC quest system
- π Spawn starter kit
- π Multiplayer compatible
- βοΈ Built for Fabric 26.1.2
Installation
Requirements
- Minecraft
26.1.2 - Fabric Loader
- Fabric API
Steps
- Install Fabric Loader for Minecraft
26.1.2 - Download the latest Infectionary
.jarfrom Releases - Place the
.jarinto your.minecraft/modsfolder - Launch Minecraft using the Fabric profile
Infection System
How Infection Works
Whenever a zombie attacks you, there is a 15% chance of becoming infected.
Infection progresses through 5 stages, each becoming more dangerous over time. If the infection reaches Stage 5, the player dies and reanimates as a zombie.
β οΈ Stage 5 is irreversible.
Infection Stages
| Stage | Symptoms | Status |
|---|---|---|
| Stage 1 | Mild nausea, slight slowness | Easily treatable |
| Stage 2 | Increased nausea, minor damage over time | Antidote effective |
| Stage 3 | Weakness, visual distortion | Dangerous |
| Stage 4 | Heavy damage over time, severe disorientation | Final chance |
| Stage 5 | β οΈ Death & zombification | No cure |
Infection Treatment
| Item | Effect |
|---|---|
| Antidote | Completely cures infection up to Stage 4 |
| Suppressant | Pauses infection progression for 2 minutes |
| Painkiller | Temporary resistance effect |
Survival Systems
β€οΈ Manual Healing
Natural regeneration has been completely disabled.
You must rely on crafted medical supplies to survive injuries.
π Stamina System
Stamina controls your ability to:
- Sprint
- Fight effectively
- Perform exhausting actions
Running out of stamina can leave you vulnerable during combat or escapes.
π§ Thirst System
Hydration is essential.
Keep water supplies stocked or risk dehydration penalties.
Purified water is safe β future updates may introduce contaminated water systems.
Items & Consumables
π©Ί Medical Items
| Item | Effect | Notes |
|---|---|---|
| Bandage | Heals 2 hearts | Cheap emergency healing |
| Medkit | Heals 4 hearts | Stronger medical item |
| Antidote | Cures infection up to Stage 4 | Ineffective at Stage 5 |
| Suppressant | Freezes infection progression | Temporary solution |
| Painkiller | Grants Resistance for 10 seconds | Useful during combat |
β‘ Consumables
| Item | Effect |
|---|---|
| Energy Drink | +25 Stamina, +25 Thirst |
| Energy Bar | +25 Stamina |
| Purified Water | +25 Thirst |
π§ Crafting Materials
Additional medical and crafting materials exist throughout the mod and are used in survival item recipes.
More crafting content will continue expanding in future updates.
NPC System
The world contains survivors trying to stay alive.
Currently, Infectionary includes:
- π§ 5 NPCs
- π 3 quests per NPC
- π― Dialogue and interaction system
NPCs currently do not spawn naturally yet.
You can spawn them manually using:
/npc

Structures & World Generation
The overworld is filled with abandoned remnants of civilization.
Current structures include:
- π Abandoned houses
- π£οΈ Road networks
- ποΈ Settlements
- π§± Urban ruins
- π§ Environmental debris & apocalypse decorations
Structures are generated using Minecraft's jigsaw system for modular expansion and procedural layouts.
Future updates aim to massively expand:
- City generation
- Road systems
- Dynamic settlements
- World storytelling

Crafting Recipes
Bandage

Medkit

Antidote

Suppressant

Purified Water

Starter Kit
When spawning into a new world for the first time, players receive a starter kit to help survive the early apocalypse.
| Item | Quantity |
|---|---|
| Iron Sword | 1 |
| Iron Pickaxe | 1 |
| Iron Axe | 1 |
| Iron Shovel | 1 |
| Iron Chestplate | 1 |
| Bandage | 4 |
| Medkit | 1 |
| Purified Water Bottle | 8 |
| Painkiller | 2 |
π‘ Save your Medkit for emergencies. Bandages are better for smaller injuries.
Roadmap
Planned future content includes:
- π° Unsafe & contaminated water
- π§ More zombie variants
- ποΈ Large abandoned cities
- π Vehicles
- π« Advanced combat & weapons
- π Lootable apocalypse props
- π§ Naturally spawning NPC survivors
- π Story-driven quests
- π Massive connected road generation
FAQ
Q: Can I cure Stage 5 infection?
No. Once Stage 5 begins, death is inevitable.
Q: Does Suppressant cure infection?
No. Suppressant only pauses progression temporarily.
Q: Can I drink river water?
Not yet β but contaminated water mechanics are planned.
Q: Does the mod support multiplayer?
Yes. Infectionary is multiplayer compatible and optimized for servers.
Q: How do I spawn NPCs?
Use:
/npc
Q: Where can I report bugs or give feedback?
DM me on Discord:
@ick_y
π License
All Rights Reserved.
π Credits
- Forge Labs β€οΈ
- Fabric modding community
Made with β€οΈ for Fabric Β· Minecraft 26.1.2


